Mat_ZED_GreenScreen.mat 3.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_PrefabParentObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: Mat_ZED_GreenScreen
  10. m_Shader: {fileID: 4800000, guid: 38b90ef24bbdba54dacb9bea0fd86a6e, type: 3}
  11. m_ShaderKeywords: KEY_COLORS _EMISSION
  12. m_LightmapFlags: 1
  13. m_EnableInstancingVariants: 0
  14. m_DoubleSidedGI: 0
  15. m_CustomRenderQueue: -1
  16. stringTagMap: {}
  17. disabledShaderPasses: []
  18. m_SavedProperties:
  19. serializedVersion: 3
  20. m_TexEnvs:
  21. - _BumpMap:
  22. m_Texture: {fileID: 0}
  23. m_Scale: {x: 1, y: 1}
  24. m_Offset: {x: 0, y: 0}
  25. - _CameraTex:
  26. m_Texture: {fileID: 0}
  27. m_Scale: {x: 1, y: 1}
  28. m_Offset: {x: 0, y: 0}
  29. - _DepthXYZTex:
  30. m_Texture: {fileID: 0}
  31. m_Scale: {x: 1, y: 1}
  32. m_Offset: {x: 0, y: 0}
  33. - _DetailAlbedoMap:
  34. m_Texture: {fileID: 0}
  35. m_Scale: {x: 1, y: 1}
  36. m_Offset: {x: 0, y: 0}
  37. - _DetailMask:
  38. m_Texture: {fileID: 0}
  39. m_Scale: {x: 1, y: 1}
  40. m_Offset: {x: 0, y: 0}
  41. - _DetailNormalMap:
  42. m_Texture: {fileID: 0}
  43. m_Scale: {x: 1, y: 1}
  44. m_Offset: {x: 0, y: 0}
  45. - _EmissionMap:
  46. m_Texture: {fileID: 0}
  47. m_Scale: {x: 1, y: 1}
  48. m_Offset: {x: 0, y: 0}
  49. - _MainTex:
  50. m_Texture: {fileID: 0}
  51. m_Scale: {x: 1, y: 1}
  52. m_Offset: {x: 0, y: 0}
  53. - _MaskTex:
  54. m_Texture: {fileID: 2800000, guid: 703b9878d6a1416418b6e585ead58b63, type: 3}
  55. m_Scale: {x: 0, y: 1}
  56. m_Offset: {x: 0, y: 0}
  57. - _MetallicGlossMap:
  58. m_Texture: {fileID: 0}
  59. m_Scale: {x: 1, y: 1}
  60. m_Offset: {x: 0, y: 0}
  61. - _OcclusionMap:
  62. m_Texture: {fileID: 0}
  63. m_Scale: {x: 1, y: 1}
  64. m_Offset: {x: 0, y: 0}
  65. - _ParallaxMap:
  66. m_Texture: {fileID: 0}
  67. m_Scale: {x: 1, y: 1}
  68. m_Offset: {x: 0, y: 0}
  69. m_Floats:
  70. - _BumpScale: 1
  71. - _Cutoff: 0.5
  72. - _DetailNormalMapScale: 1
  73. - _DstBlend: 0
  74. - _GlossMapScale: 1
  75. - _Glossiness: 0.5
  76. - _GlossyReflections: 1
  77. - _Metallic: 0
  78. - _Mode: 0
  79. - _OcclusionStrength: 1
  80. - _Parallax: 0.02
  81. - _SmoothnessTextureChannel: 0
  82. - _SpecularHighlights: 1
  83. - _SrcBlend: 1
  84. - _StencilComp: 0
  85. - _UVSec: 0
  86. - _ZWrite: 1
  87. - _indexRGB: 1
  88. - _numberColors: 1
  89. - _slope: 0.63
  90. - _slope1: 0
  91. - _slope2: 0
  92. - _slope3: 0.63
  93. - _slope4: 0.63
  94. - _slope5: 0.63
  95. - _slope6: 0.63
  96. - _thresh: 0.1
  97. - _thresh1: 0
  98. - _thresh2: 0.033
  99. - _thresh3: 0.1
  100. - _thresh4: 0.1
  101. - _thresh5: 0.1
  102. - _thresh6: 0.1
  103. m_Colors:
  104. - _Color: {r: 1, g: 1, b: 1, a: 1}
  105. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  106. - _keyingColor: {r: 0.4463127, g: 0.9338235, b: 0.5707119, a: 1}
  107. - _keyingColor1: {r: 1, g: 0, b: 0, a: 0}
  108. - _keyingColor2: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1}
  109. - _keyingColor3: {r: 0, g: 1, b: 0, a: 1}
  110. - _keyingColor4: {r: 0, g: 1, b: 0, a: 1}
  111. - _keyingColor5: {r: 0, g: 1, b: 0, a: 1}