Drone_Spawner.prefab 1.8 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1701142088804234}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1701142088804234
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4723432349376882}
  22. - component: {fileID: 114844496607303746}
  23. m_Layer: 0
  24. m_Name: Drone_Spawner
  25. m_TagString: Untagged
  26. m_Icon: {fileID: 0}
  27. m_NavMeshLayer: 0
  28. m_StaticEditorFlags: 0
  29. m_IsActive: 1
  30. --- !u!4 &4723432349376882
  31. Transform:
  32. m_ObjectHideFlags: 1
  33. m_PrefabParentObject: {fileID: 0}
  34. m_PrefabInternal: {fileID: 100100000}
  35. m_GameObject: {fileID: 1701142088804234}
  36. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  37. m_LocalPosition: {x: -0.02451834, y: -0.073036194, z: 0.11855292}
  38. m_LocalScale: {x: 1, y: 1, z: 1}
  39. m_Children: []
  40. m_Father: {fileID: 0}
  41. m_RootOrder: 0
  42. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  43. --- !u!114 &114844496607303746
  44. MonoBehaviour:
  45. m_ObjectHideFlags: 1
  46. m_PrefabParentObject: {fileID: 0}
  47. m_PrefabInternal: {fileID: 100100000}
  48. m_GameObject: {fileID: 1701142088804234}
  49. m_Enabled: 1
  50. m_EditorHideFlags: 0
  51. m_Script: {fileID: 11500000, guid: 9a167e850eb7e924bacc911a6cb37381, type: 3}
  52. m_Name:
  53. m_EditorClassIdentifier:
  54. dronePrefab: {fileID: 1756232788148412, guid: a3b9834be17b38e45a49e20e2ed1a6ce,
  55. type: 2}
  56. spawnWarning: {fileID: 1703257928135518, guid: fcf345f2c0c25554db8849b0f3db8c25,
  57. type: 2}
  58. clearRadius: 1
  59. radiusCheckRate: 200
  60. percentagethreshold: 0.4
  61. respawnTimer: 2
  62. maxSpawnDistance: 2