BlasterShot.obj.meta 2.3 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495
  1. fileFormatVersion: 2
  2. guid: 06b32e01de1fb1745b9ed904e486fe8c
  3. timeCreated: 1519895140
  4. licenseType: Free
  5. ModelImporter:
  6. serializedVersion: 22
  7. fileIDToRecycleName:
  8. 100000: BlasterShot
  9. 100002: //RootNode
  10. 400000: BlasterShot
  11. 400002: //RootNode
  12. 2100000: BlasterShotMat
  13. 2300000: BlasterShot
  14. 3300000: BlasterShot
  15. 4300000: BlasterShot
  16. externalObjects: {}
  17. materials:
  18. importMaterials: 1
  19. materialName: 0
  20. materialSearch: 1
  21. materialLocation: 1
  22. animations:
  23. legacyGenerateAnimations: 4
  24. bakeSimulation: 0
  25. resampleCurves: 1
  26. optimizeGameObjects: 0
  27. motionNodeName:
  28. rigImportErrors:
  29. rigImportWarnings:
  30. animationImportErrors:
  31. animationImportWarnings:
  32. animationRetargetingWarnings:
  33. animationDoRetargetingWarnings: 0
  34. importAnimatedCustomProperties: 0
  35. animationCompression: 1
  36. animationRotationError: 0.5
  37. animationPositionError: 0.5
  38. animationScaleError: 0.5
  39. animationWrapMode: 0
  40. extraExposedTransformPaths: []
  41. extraUserProperties: []
  42. clipAnimations: []
  43. isReadable: 1
  44. meshes:
  45. lODScreenPercentages: []
  46. globalScale: 1
  47. meshCompression: 0
  48. addColliders: 0
  49. importVisibility: 1
  50. importBlendShapes: 1
  51. importCameras: 1
  52. importLights: 1
  53. swapUVChannels: 0
  54. generateSecondaryUV: 0
  55. useFileUnits: 1
  56. optimizeMeshForGPU: 1
  57. keepQuads: 0
  58. weldVertices: 1
  59. preserveHierarchy: 0
  60. indexFormat: 0
  61. secondaryUVAngleDistortion: 8
  62. secondaryUVAreaDistortion: 15.000001
  63. secondaryUVHardAngle: 88
  64. secondaryUVPackMargin: 4
  65. useFileScale: 1
  66. tangentSpace:
  67. normalSmoothAngle: 60
  68. normalImportMode: 0
  69. tangentImportMode: 3
  70. normalCalculationMode: 4
  71. importAnimation: 1
  72. copyAvatar: 0
  73. humanDescription:
  74. serializedVersion: 2
  75. human: []
  76. skeleton: []
  77. armTwist: 0.5
  78. foreArmTwist: 0.5
  79. upperLegTwist: 0.5
  80. legTwist: 0.5
  81. armStretch: 0.05
  82. legStretch: 0.05
  83. feetSpacing: 0
  84. rootMotionBoneName:
  85. rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
  86. hasTranslationDoF: 0
  87. hasExtraRoot: 0
  88. skeletonHasParents: 1
  89. lastHumanDescriptionAvatarSource: {instanceID: 0}
  90. animationType: 0
  91. humanoidOversampling: 1
  92. additionalBone: 0
  93. userData:
  94. assetBundleName:
  95. assetBundleVariant: