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- How it works: GreenScreen Demo
- Required:
- ZED camera
- Green screen
- HTC Vive headset or Oculus Rift
- 2x Vive controllers, 1x Vive Tracker and 2x controllers, or 2x Oculus Touch controllers.
- First, you will need to mount a controller/tracker onto the ZED and make sure they are firmly attached.
- The controller will let you track the ZED in the same space as the HMD and allow you to move the camera while filming.
- To attach the ZED and controller/tracker, you can download and 3D print the support available here:
- https://docs.stereolabs.com/mixed-reality/unity/images/ZED_MR_support.zip
- How It Works
- To start recording mixed reality footage, we will go through the following steps:
- Create a new Unity project and import the ZED_Green_Screen prefab
- Adjust ZED camera settings to improve image quality
- Adjust chroma key to remove the green screen
- Add the headset
- MANUAL CALIBRATION
- We provide a semi-automated calibration app for SteamVR that lets you create an offset file automatically.
- It calibrates the relative position of the ZED and Vive/Oculus play space. You can download a beta version here:
- https://www.stereolabs.com/developers/downloads/unity/ZED_Greenscreen_Calibration_v2.4.0.zip
- The Script ZED Offset Controller takes the calibration file generated.
- And applies it to the gameObject which it's attached to.
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