icosphere.fbx.meta 1.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465
  1. fileFormatVersion: 2
  2. guid: 30b0c87680e76604a959637052b5e8ac
  3. ModelImporter:
  4. serializedVersion: 15
  5. fileIDToRecycleName:
  6. 100000: //RootNode
  7. 400000: //RootNode
  8. 2300000: //RootNode
  9. 3300000: //RootNode
  10. 4300000: IcosphereMesh
  11. 4300002: Icosphere
  12. 7400000: Default Take //// icosphere
  13. 11100000: //RootNode
  14. materials:
  15. importMaterials: 0
  16. materialName: 0
  17. materialSearch: 1
  18. animations:
  19. legacyGenerateAnimations: 0
  20. bakeSimulation: 0
  21. animationCompression: 1
  22. animationRotationError: .5
  23. animationPositionError: .5
  24. animationScaleError: .5
  25. animationWrapMode: 0
  26. clipAnimations: []
  27. isReadable: 1
  28. meshes:
  29. lODScreenPercentages: []
  30. globalScale: .100000001
  31. meshCompression: 0
  32. addColliders: 0
  33. importBlendShapes: 1
  34. swapUVChannels: 0
  35. generateSecondaryUV: 0
  36. useFileUnits: 1
  37. optimizeMeshForGPU: 1
  38. weldVertices: 1
  39. secondaryUVAngleDistortion: 8
  40. secondaryUVAreaDistortion: 15.000001
  41. secondaryUVHardAngle: 88
  42. secondaryUVPackMargin: 4
  43. tangentSpace:
  44. normalSmoothAngle: 60
  45. splitTangentsAcrossUV: 1
  46. normalImportMode: 0
  47. tangentImportMode: 1
  48. importAnimation: 1
  49. copyAvatar: 0
  50. humanDescription:
  51. human: []
  52. skeleton: []
  53. handles: []
  54. armTwist: .5
  55. foreArmTwist: .5
  56. upperLegTwist: .5
  57. legTwist: .5
  58. armStretch: .0500000007
  59. legStretch: .0500000007
  60. feetSpacing: 0
  61. rootMotionBoneName:
  62. lastHumanDescriptionAvatarSource: {instanceID: 0}
  63. additionalBone: 1
  64. animationType: 1
  65. userData: