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@@ -56,6 +56,7 @@
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<Analyzer Include="C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\Extensions\Microsoft\Visual Studio Tools for Unity\Analyzers\Microsoft.Unity.Analyzers.dll" />
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<Analyzer Include="C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\Extensions\Microsoft\Visual Studio Tools for Unity\Analyzers\Microsoft.Unity.Analyzers.dll" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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+ <Compile Include="Assets\StreetLight\Serialization\Matrix4x4Converter.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ChooseTrackedObjectMenu.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ChooseTrackedObjectMenu.cs" />
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<Compile Include="Assets\Ball.cs" />
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<Compile Include="Assets\Ball.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\ObjectDetection\DetectedObject.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\ObjectDetection\DetectedObject.cs" />
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@@ -85,6 +86,7 @@
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<Compile Include="Assets\Bumper.cs" />
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<Compile Include="Assets\Bumper.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\GUIMessage.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\GUIMessage.cs" />
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<Compile Include="Assets\Logging\DetectionFrameLogger.cs" />
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<Compile Include="Assets\Logging\DetectionFrameLogger.cs" />
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+ <Compile Include="Assets\StreetLight\Serialization\Vector2Converter.cs" />
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<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\NavMeshSurface.cs" />
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<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\NavMeshSurface.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Interactions\ZEDControllerTracker_DemoInputs.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Interactions\ZEDControllerTracker_DemoInputs.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ZEDXRGrabber.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ZEDXRGrabber.cs" />
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@@ -94,6 +96,7 @@
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<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Utilities\ILaserable.cs" />
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<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Utilities\ILaserable.cs" />
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<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\DisableUntilZEDReady.cs" />
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<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\DisableUntilZEDReady.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\TranslateArrow.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\TranslateArrow.cs" />
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+ <Compile Include="Assets\StreetLight\Serialization\QuaternionConverter.cs" />
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<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Drone Wars\AssertObjectExistenceOnEnable.cs" />
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<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Drone Wars\AssertObjectExistenceOnEnable.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\DrawOutputToPlane.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\DrawOutputToPlane.cs" />
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<Compile Include="Assets\ZED\Examples\Object Detection\Scripts\ZED3DObjectVisualizer.cs" />
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<Compile Include="Assets\ZED\Examples\Object Detection\Scripts\ZED3DObjectVisualizer.cs" />
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@@ -116,6 +119,7 @@
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ZEDSVOManager.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ZEDSVOManager.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ToggleGroup3D.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ToggleGroup3D.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\SkeletonTracking\RigBone.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\SkeletonTracking\RigBone.cs" />
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+ <Compile Include="Assets\StreetLight\Serialization\Vector3Converter.cs" />
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<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\RandomDirLightManager.cs" />
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<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\RandomDirLightManager.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\CreateZEDModel.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\CreateZEDModel.cs" />
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<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\RandomWalk.cs" />
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<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\RandomWalk.cs" />
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@@ -150,6 +154,7 @@
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\SetControllerSkin.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\SetControllerSkin.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\SkeletonTracking\SkeletonHandler.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\SkeletonTracking\SkeletonHandler.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\IZEDManager.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\IZEDManager.cs" />
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+ <Compile Include="Assets\StreetLight\Serialization\ColorConverter.cs" />
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<Compile Include="Assets\ZED\SDK\NativeInterface\ZEDMat.cs" />
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<Compile Include="Assets\ZED\SDK\NativeInterface\ZEDMat.cs" />
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<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\NavMeshAgentController.cs" />
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<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\NavMeshAgentController.cs" />
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<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\StrobeLight.cs" />
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<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\StrobeLight.cs" />
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@@ -199,6 +204,7 @@
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\LookAtCameraPartialAxis.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\LookAtCameraPartialAxis.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\PlaneDetection\ZEDPlaneDetectionManager.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\PlaneDetection\ZEDPlaneDetectionManager.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ZEDLogMessage.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ZEDLogMessage.cs" />
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+ <Compile Include="Assets\StreetLight\Serialization\GameObjectConverter.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="Assets\ZED\Examples\GreenScreen\Shaders\Mask_Quad.shader" />
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<None Include="Assets\ZED\Examples\GreenScreen\Shaders\Mask_Quad.shader" />
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