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Add calibration scene (WIP)

Nick Steyer před 1 rokem
rodič
revize
a3e562608b

+ 113 - 4
Assets/Scenes/Calibration.unity

@@ -159,7 +159,7 @@ Camera:
   m_Enabled: 1
   serializedVersion: 2
   m_ClearFlags: 2
-  m_BackGroundColor: {r: 1, g: 1, b: 0.4745098, a: 0}
+  m_BackGroundColor: {r: 1, g: 1, b: 1, a: 0}
   m_projectionMatrixMode: 1
   m_GateFitMode: 2
   m_FOVAxisMode: 0
@@ -173,11 +173,11 @@ Camera:
     width: 1
     height: 1
   near clip plane: 0.3
-  far clip plane: 1000
+  far clip plane: 10
   field of view: 60
   orthographic: 1
   orthographic size: 5
-  m_Depth: -1
+  m_Depth: 1
   m_CullingMask:
     serializedVersion: 2
     m_Bits: 4294967295
@@ -207,6 +207,115 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
+--- !u!1001 &1693434507
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+      objectReference: {fileID: 0}
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+      objectReference: {fileID: 0}
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+      value: 1
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+      value: 1
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+    m_RemovedComponents: []
+  m_SourcePrefab: {fileID: 100100000, guid: 76db3eb81fd21ae45bab5204e324ae42, type: 3}
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
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+  - component: {fileID: 1915020869}
+  m_Layer: 0
+  m_Name: PersonManager
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
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+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1915020868}
+  m_Enabled: 1
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+  m_Script: {fileID: 11500000, guid: 9113063bb18312e4e8212e4124aab528, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
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+Transform:
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+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1915020868}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: -0.54269624, y: -2.6881542, z: 5.9205313}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 0}
+  m_RootOrder: 3
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 GameObject:
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@@ -220,7 +329,7 @@ GameObject:
   - component: {fileID: 2057004205}
   - component: {fileID: 2057004204}
   m_Layer: 0
-  m_Name: Sphere
+  m_Name: CalibrationMarker
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0

+ 0 - 0
Assets/Scenes/BoundingBoxes.unity → Assets/Scenes/Pong.unity


+ 0 - 0
Assets/Scenes/BoundingBoxes.unity.meta → Assets/Scenes/Pong.unity.meta


+ 1 - 1
ProjectSettings/EditorBuildSettings.asset

@@ -6,6 +6,6 @@ EditorBuildSettings:
   serializedVersion: 2
   m_Scenes:
   - enabled: 1
-    path: Assets/Scenes/BoundingBoxes.unity
+    path: Assets/Scenes/Pong.unity
     guid: 2caa6160a09e21c43b6d6206da9a152b
   m_configObjects: {}