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@@ -8,7 +8,8 @@
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>10.0.20506</ProductVersion>
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<ProductVersion>10.0.20506</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<SchemaVersion>2.0</SchemaVersion>
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- <RootNamespace></RootNamespace>
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+ <RootNamespace>
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+ </RootNamespace>
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<ProjectGuid>{4322513C-6AC2-9058-38C0-BCFE306751F6}</ProjectGuid>
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<ProjectGuid>{4322513C-6AC2-9058-38C0-BCFE306751F6}</ProjectGuid>
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<OutputType>Library</OutputType>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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@@ -26,7 +27,7 @@
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<ErrorReport>prompt</ErrorReport>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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<NoWarn>0169</NoWarn>
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- <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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+ <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<DebugType>pdbonly</DebugType>
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@@ -35,7 +36,7 @@
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<ErrorReport>prompt</ErrorReport>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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<NoWarn>0169</NoWarn>
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- <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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+ <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup>
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<PropertyGroup>
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<NoConfig>true</NoConfig>
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<NoConfig>true</NoConfig>
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@@ -58,6 +59,7 @@
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<ItemGroup>
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<ItemGroup>
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<Compile Include="Assets\StreetLight\Serialization\Matrix4x4Converter.cs" />
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<Compile Include="Assets\StreetLight\Serialization\Matrix4x4Converter.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ChooseTrackedObjectMenu.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ChooseTrackedObjectMenu.cs" />
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+ <Compile Include="Assets\StreetLight\Scripts\PositionCalculator.cs" />
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<Compile Include="Assets\Ball.cs" />
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<Compile Include="Assets\Ball.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\ObjectDetection\DetectedObject.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\ObjectDetection\DetectedObject.cs" />
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<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\EnemyBehavior.cs" />
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<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\EnemyBehavior.cs" />
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@@ -143,6 +145,7 @@
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\TranslateControl.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\TranslateControl.cs" />
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<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Utilities\ZEDProjectile.cs" />
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<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Utilities\ZEDProjectile.cs" />
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<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Simple\DroneSpawner.cs" />
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<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Simple\DroneSpawner.cs" />
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+ <Compile Include="Assets\StreetLight\Interfaces\IPositionCalculator.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\TransformControl.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\TransformControl.cs" />
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<Compile Include="Assets\StreetLight\Serialization\GameObjectConverter.cs" />
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<Compile Include="Assets\StreetLight\Serialization\GameObjectConverter.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ToggleButton.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ToggleButton.cs" />
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@@ -207,8 +210,6 @@
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\LookAtCameraPartialAxis.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\LookAtCameraPartialAxis.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\PlaneDetection\ZEDPlaneDetectionManager.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\PlaneDetection\ZEDPlaneDetectionManager.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ZEDLogMessage.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ZEDLogMessage.cs" />
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- <Compile Include="Assets\StreetLight\Interfaces\IPositionCalculator.cs" />
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- <Compile Include="Assets\StreetLight\Scripts\PositionCalculator.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="Assets\ZED\Examples\GreenScreen\Shaders\Mask_Quad.shader" />
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<None Include="Assets\ZED\Examples\GreenScreen\Shaders\Mask_Quad.shader" />
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@@ -239,6 +240,7 @@
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<None Include="Assets\ZED\SDK\Helpers\Shaders\ZED_Utils.cginc" />
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<None Include="Assets\ZED\SDK\Helpers\Shaders\ZED_Utils.cginc" />
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<None Include="Assets\ZED\Examples\OpenCV ArUco Detection\Shaders\UnlitTrans.shader" />
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<None Include="Assets\ZED\Examples\OpenCV ArUco Detection\Shaders\UnlitTrans.shader" />
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<None Include="Assets\ZED\Examples\Drone Shooter\Resources\Muzzleflash_FX\WFX_S Particle Add A8.shader" />
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<None Include="Assets\ZED\Examples\Drone Shooter\Resources\Muzzleflash_FX\WFX_S Particle Add A8.shader" />
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+ <None Include="Assets\smcs.rsp" />
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<None Include="Assets\ZED\SDK\Plugins\win64\sl_unitywrapper.dll" />
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<None Include="Assets\ZED\SDK\Plugins\win64\sl_unitywrapper.dll" />
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<None Include="Assets\ZED\Examples\GreenScreen\Shaders\Outlined.shader" />
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<None Include="Assets\ZED\Examples\GreenScreen\Shaders\Outlined.shader" />
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<None Include="Assets\ZED\Examples\Planetarium\Resources\Self-Illumin.shader" />
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<None Include="Assets\ZED\Examples\Planetarium\Resources\Self-Illumin.shader" />
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@@ -247,6 +249,7 @@
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<None Include="Assets\ZED\Examples\GreenScreen\Shaders\GreenScreen.shader" />
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<None Include="Assets\ZED\Examples\GreenScreen\Shaders\GreenScreen.shader" />
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<None Include="Assets\ZED\SDK\Helpers\Shaders\GUI\ZED_Default_OverlayNoZTest.shader" />
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<None Include="Assets\ZED\SDK\Helpers\Shaders\GUI\ZED_Default_OverlayNoZTest.shader" />
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<None Include="Assets\ZED\Examples\GreenScreen\Shaders\YUV.shader" />
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<None Include="Assets\ZED\Examples\GreenScreen\Shaders\YUV.shader" />
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+ <None Include="Assets\MathNet.Numerics.dll" />
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<None Include="Assets\ZED\SDK\Helpers\Shaders\PlaneDetection\GeometryWirePlane.shader" />
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<None Include="Assets\ZED\SDK\Helpers\Shaders\PlaneDetection\GeometryWirePlane.shader" />
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<None Include="Assets\ZED\Examples\Planetarium\Resources\Sun\Shader\Sun.shader" />
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<None Include="Assets\ZED\Examples\Planetarium\Resources\Sun\Shader\Sun.shader" />
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<None Include="Assets\ZED\SDK\Helpers\Shaders\PostProcessing\ZED_Post-Processing.shader" />
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<None Include="Assets\ZED\SDK\Helpers\Shaders\PostProcessing\ZED_Post-Processing.shader" />
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@@ -526,6 +529,9 @@
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<Reference Include="UnityEditor.UnityConnectModule">
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<Reference Include="UnityEditor.UnityConnectModule">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.2f1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.2f1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
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</Reference>
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</Reference>
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+ <Reference Include="MathNet.Numerics">
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+ <HintPath>Assets\MathNet.Numerics.dll</HintPath>
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+ </Reference>
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<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
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<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
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<HintPath>Library\PackageCache\com.unity.visualscripting@1.7.6\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
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<HintPath>Library\PackageCache\com.unity.visualscripting@1.7.6\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
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</Reference>
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</Reference>
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@@ -991,4 +997,4 @@
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<Target Name="AfterBuild">
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<Target Name="AfterBuild">
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</Target>
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</Target>
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-->
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-->
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-</Project>
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+</Project>
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