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@@ -102,6 +102,10 @@ public class BBox3DHandler : MonoBehaviour
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/// </summary>
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private float currentDistance = -1f;
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+ private float currentX;
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+ private float currentY;
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+ private float currentZ;
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+
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/// <summary>
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/// MeshRenderer attached to this bounding box.
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/// </summary>
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@@ -167,7 +171,7 @@ public class BBox3DHandler : MonoBehaviour
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public void SetID(string id)
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{
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currentID = id;
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- UpdateText(currentID, currentDistance);
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+ UpdateText(currentID, currentDistance, currentX, currentY, currentZ);
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}
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/// <summary>
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@@ -178,7 +182,25 @@ public class BBox3DHandler : MonoBehaviour
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public void SetDistance(float dist)
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{
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currentDistance = dist;
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- UpdateText(currentID, currentDistance);
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+ UpdateText(currentID, currentDistance, currentX, currentY, currentZ);
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+ }
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+
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+ public void SetX(float x)
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+ {
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+ currentX = x;
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+ UpdateText(currentID, currentDistance, currentX, currentY, currentZ);
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+ }
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+
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+ public void SetY(float y)
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+ {
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+ currentY = y;
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+ UpdateText(currentID, currentDistance, currentX, currentY, currentZ);
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+ }
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+
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+ public void SetZ(float z)
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+ {
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+ currentZ = z;
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+ UpdateText(currentID, currentDistance, currentX, currentY, currentZ);
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}
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/// <summary>
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@@ -260,14 +282,12 @@ public class BBox3DHandler : MonoBehaviour
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/// <summary>
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/// Updates the text in the label based on the given ID and distance values.
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/// </summary>
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- private void UpdateText(string id, float dist)
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+ private void UpdateText(string id, float dist, float x, float y, float z)
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{
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- string newtext = "";
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- if (showID) newtext += "ID: " + id.ToString();
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- if (showID && showDistance) newtext += "\r\n";
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- if (showDistance) newtext += dist.ToString("F2") + "m";
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-
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- if (text2D) text2D.text = newtext;
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+ if (text2D)
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+ {
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+ text2D.text = $"ID: {id}\r\nDistance: {dist:0.00}\r\nX: {x:0.00}\r\nY: {y:0.00}\r\nZ: {z:0.00}";
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+ }
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}
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/// <summary>
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