123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134 |
- package de.tu_darmstadt.tk.SmartHomeNetworkSim.core.devices;
- import java.util.Random;
- import de.tu_darmstadt.tk.SmartHomeNetworkSim.core.SimulationManager;
- import de.tu_darmstadt.tk.SmartHomeNetworkSim.core.SmartDevice;
- import de.tu_darmstadt.tk.SmartHomeNetworkSim.core.scheduler.Schedulable;
- /**
- * A simple float sensor, which will generate float reading within the given bounds.
- *
- * @author Andreas T. Meyer-Berg
- */
- public class FloatSensorDevice extends SmartDevice implements FloatSensor, Schedulable {
- /**
- * Minimum value
- */
- private float min;
- /**
- * Maximum value
- */
- private float max;
- /**
- * Current value
- */
- private float val;
- /**
- * Previous value
- */
- private float oldVal;
-
- /**
- * Timestep it will be udpated again
- */
- long nextSimulationTime = 0;
-
- /**
- * Name of the sensor reading
- */
- private String infoName;
-
- /**
- * Initialize the Sensor
- */
- public FloatSensorDevice() {
- super();
- init();
- }
- /**
- * Create a new Sensor with the given name
- * @param name
- */
- public FloatSensorDevice(String name) {
- super(name);
- init();
- }
-
- public void init(){
- min = 10;
- max = 35;
- val = 22;
- oldVal = 22;
- infoName = "temperature";
- SimulationManager.scheduleEvent(this);
- }
-
- @Override
- public void setFSinfoName(String name) {
- this.infoName = name;
- }
- @Override
- public String getFSinfoName() {
- return infoName;
- }
- @Override
- public float getFSmax() {
- return max;
- }
- @Override
- public void setFSmax(float max) {
- this.max = max;
- }
- @Override
- public float getFSmin() {
- return min;
- }
- @Override
- public void setFSmin(float min) {
- this.min = min;
- }
- @Override
- public float getFSval() {
- return val;
- }
- @Override
- public void setFSval(float val) {
- this.oldVal = this.val;
- this.val = val;
- }
-
- @Override
- public void simulateTimeStep(long startTime, long duration) {
-
- }
-
- @Override
- public long getEventTime() {
- return nextSimulationTime;
- }
- @Override
- public void simulateEvent(long time) {
- updateData();
- //Update again in 10 seconds
- nextSimulationTime=time *10000;
- SimulationManager.scheduleEvent(this);
- }
-
- private void updateData() {
- float newVal = val + (val-oldVal)+new Random().nextFloat()/2.0f-0.25f;
- newVal = Math.max(Math.min(newVal, max),min);
- this.oldVal = val;
- val = newVal;
- }
- }
|