#29 Fix building and running under macOS

Zusammengeführt
carlos.garcia hat 1 Commits von stefan.schmidt/macos-buildfix nach SPIN/master vor 6 Jahren zusammengeführt

These two changes make ID2T build and run under macOS. The changes were also tested on Arch Linux to make sure nothing breaks.

The change in build.sh was done by me, it introduces a new dependency (on GNU coreutils) which is easily installed via brew. The change in CMakeLists.txt was done by Roey. While the usual extension for dynamic libraries on macOS is .dylib, Python will only load .so libraries, so this workaround is necessary.

These two changes make ID2T build and run under macOS. The changes were also tested on Arch Linux to make sure nothing breaks. The change in build.sh was done by me, it introduces a new dependency (on GNU coreutils) which is easily installed via brew. The change in CMakeLists.txt was done by Roey. While the usual extension for dynamic libraries on macOS is .dylib, Python will only load .so libraries, so this workaround is necessary.
carlos.garcia hat vor 6 Jahren geschlossen
Dieser Pull-Request wurde erfolgreich zusammengeführt!
Anmelden, um an der Diskussion teilzunehmen.
Kein Meilenstein
Niemand zuständig
1 Beteiligte
Laden…
Abbrechen
Speichern
Hier gibt es bis jetzt noch keinen Inhalt.