Finger.cs 2.9 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Drawing;
  4. using System.Linq;
  5. using System.Text;
  6. using System.Threading.Tasks;
  7. using bbiwarg.Images;
  8. using bbiwarg.Utility;
  9. using bbiwarg.Graphics;
  10. using Emgu.CV;
  11. namespace bbiwarg.Recognition.FingerRecognition
  12. {
  13. class Finger
  14. {
  15. public Vector2D TipPoint { get { return SliceTrail.StartSlice.Mid; } }
  16. public Vector2D HandPoint { get { return SliceTrail.EndSlice.Mid; } }
  17. public Vector2D MidPoint { get { return SliceTrail.MidSlice.Mid; } }
  18. public Vector2D Direction { get { return LineSegment.Direction; } }
  19. public LineSegment2D LineSegment { get { return SliceTrail.LineSegment; } }
  20. public FingerSliceTrail SliceTrail { get; private set; }
  21. public Contour<Point> Contour { get { return SliceTrail.getContour(); } }
  22. public Finger(FingerSliceTrail sliceTrail)
  23. {
  24. //check direction
  25. if (sliceTrail.StartSlice.Length > sliceTrail.EndSlice.Length)
  26. sliceTrail.reverse();
  27. SliceTrail = sliceTrail;
  28. }
  29. //TODO: redo (not use similarity but actual distances and angle instead)
  30. public float getSimilarity(Finger compareFinger)
  31. {
  32. LineSegment2D compareLineSegment = compareFinger.LineSegment;
  33. Line2D compareLine = compareLineSegment.Line;
  34. //thresholds
  35. float thresholdMaxAngle = (float)(30 * Math.PI / 180); // 30°
  36. float thresholdMaxParallelDistance = 80;
  37. float thresholdMaxVerticalDistance = 40;
  38. //check angle
  39. float angle = LineSegment.Line.getAngleBetween(compareLine);
  40. float angleSimilarity = Math.Max(1 - angle / thresholdMaxAngle, 0);
  41. //check parallel distance
  42. float parallelDistance = LineSegment.getParallelDistanceTo(compareLineSegment);
  43. float parallelDistanceSimilarity = Math.Max(1 - parallelDistance / thresholdMaxParallelDistance, 0);
  44. //check vertical distance
  45. float verticalDistance = LineSegment.getVerticalDistanceTo(compareLineSegment);
  46. float verticalDistanceSimilarity = Math.Max(1 - verticalDistance / thresholdMaxVerticalDistance, 0);
  47. return (angleSimilarity + parallelDistanceSimilarity + verticalDistanceSimilarity) / 3;
  48. }
  49. public void draw(OutputImage outputImage, bool tracked)
  50. {
  51. if (tracked)
  52. {
  53. outputImage.drawLineSegment(LineSegment, Constants.FingerTrackedColor);
  54. }
  55. else
  56. {
  57. for (int i = 0; i < SliceTrail.NumSlices; i++)
  58. {
  59. outputImage.drawLineSegment(SliceTrail[i].LineSegment, Constants.FingerSliceColor);
  60. }
  61. outputImage.drawLineSegment(LineSegment, Constants.FingerDetectedColor);
  62. outputImage.drawContour(Contour, Constants.FingerContourColor, 1);
  63. }
  64. }
  65. }
  66. }