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- using System;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.Drawing;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using bbiwarg.Images;
- using bbiwarg.Utility;
- using Emgu.CV.Structure;
- using Emgu.CV;
- using bbiwarg.Graphics;
- namespace bbiwarg.Recognition.FingerRecognition
- {
- class FingerDetector
- {
- private DepthImage depthImage;
- private EdgeImage edgeImageOriginal;
- private EdgeImage edgeImageAdapted;
- private OutputImage outputImage;
- public List<Finger> Fingers { get; private set; }
- public FingerDetector(DepthImage depthImage, EdgeImage edgeImage, OutputImage outputImage)
- {
- this.depthImage = depthImage;
- this.edgeImageOriginal = edgeImage;
- this.edgeImageAdapted = edgeImage.copy();
- this.outputImage = outputImage;
- detectFingers();
- drawFingers();
- }
- private void detectFingers()
- {
- int maxX = depthImage.BottomRight.IntX;
- int maxY = depthImage.BottomRight.IntY;
- Fingers = new List<Finger>();
- for (int y = 1; y < maxY; y += 5)
- {
- for (int x = 1; x < maxX; x++)
- {
- if (edgeImageAdapted.isEdgeAt(x, y))
- {
- Vector2D edgePoint = new Vector2D(x, y);
- Vector2D edgeDirection = getEdgeDirection(edgePoint);
- if (edgeDirection != null)
- {
- Vector2D dir = edgeDirection.getOrthogonal();
- if (depthImage.getDepthAt(edgePoint - dir) < depthImage.getDepthAt(edgePoint + dir))
- dir = dir.getInverse();
- FingerSlice slice = findFingerSliceFromStartEdge(edgePoint, dir);
- if (slice != null)
- {
- FingerSliceTrail trail = findFingerSliceTrail(slice, edgeDirection);
- if (trail != null && trail.NumSlices > Constants.FingerMinNumSlices)
- {
- createFingerFromTrail(trail);
- }
- }
- }
- }
- }
- }
- }
- private Vector2D getEdgeDirection(Vector2D edgePoint)
- {
- int x = edgePoint.IntX;
- int y = edgePoint.IntY;
- if (edgeImageAdapted.isEdgeAt(x, y - 1) && edgeImageAdapted.isEdgeAt(x, y + 1)) return new Vector2D(0, 1);
- else if (edgeImageAdapted.isEdgeAt(x - 1, y) && edgeImageAdapted.isEdgeAt(x + 1, y)) return new Vector2D(1, 0);
- else if (edgeImageAdapted.isEdgeAt(x - 1, y - 1) && edgeImageAdapted.isEdgeAt(x + 1, y + 1)) return new Vector2D(1, 1).normalize();
- else if (edgeImageAdapted.isEdgeAt(x + 1, y - 1) && edgeImageAdapted.isEdgeAt(x - 1, y + 1)) return new Vector2D(1, -1).normalize();
- else return null;
- }
- private FingerSliceTrail findFingerSliceTrail(FingerSlice startSlice, Vector2D startDirection)
- {
- FingerSliceTrail trail = new FingerSliceTrail(startSlice);
- Vector2D direction = startDirection;
- Vector2D position = startSlice.Mid + Constants.FingerStepSize * direction;
- if (position.isInBound(Vector2D.Zero, depthImage.BottomRight))
- {
- FingerSlice nextSlice = findFingerSliceFromMid(position, direction);
- if (nextSlice != null)
- {
- trail.addSlice(nextSlice);
- trail = expandTrail(trail);
- if (trail.NumSlices > Constants.FingerMinNumSlices / 2)
- {
- trail.removeFirstSlices(Constants.FingerRemoveNumSlicesForCorrection);
- trail.reverse();
- trail = expandTrail(trail);
- trail.reverse();
- return trail;
- }
- }
- }
- return null;
- }
- private FingerSliceTrail expandTrail(FingerSliceTrail trail)
- {
- Vector2D currentDirection = trail.getEndDirection();
- Vector2D currentPosition = trail.EndSlice.Mid + Constants.FingerStepSize * currentDirection;
- int gapCounter = 0;
- int numSlices = trail.NumSlices;
- FingerSlice lastSlice = trail.EndSlice;
- FingerSlice nextSlice;
- while (currentPosition.isInBound(Vector2D.Zero, depthImage.BottomRight) && gapCounter <= Math.Min(numSlices, Constants.FingerMaxGapCounter))
- {
- nextSlice = findFingerSliceFromMid(currentPosition, currentDirection);
- if (nextSlice != null && Math.Abs(nextSlice.Length - lastSlice.Length) <= Constants.FingerMaxSliceDifferencePerStep)
- {
- gapCounter = 0;
- numSlices++;
- trail.addSlice(nextSlice);
- currentDirection = trail.getEndDirection();
- currentPosition = nextSlice.Mid + Constants.FingerStepSize * currentDirection;
- lastSlice = nextSlice;
- }
- else
- {
- gapCounter++;
- currentPosition += currentDirection;
- }
- }
- return trail;
- }
- private FingerSlice findFingerSliceFromMid(Vector2D position, Vector2D direction)
- {
- if (edgeImageAdapted.isRoughEdgeAt(position)) return null;
- Vector2D dirStart = direction.getOrthogonal(true);
- Vector2D dirEnd = direction.getOrthogonal(false);
- Vector2D start = edgeImageAdapted.findNextEdge(position, dirStart, Constants.FingerMaxWidth);
- if (start == null) return null;
- Vector2D end = edgeImageAdapted.findNextEdge(position, dirEnd, Constants.FingerMaxWidth);
- if (end == null) return null;
- return getFingerSlice(start, end);
- }
- private FingerSlice findFingerSliceFromStartEdge(Vector2D start, Vector2D direction)
- {
- Vector2D searchStart = start + Constants.FingerSliceOverlapFactor * direction;
- Vector2D end = edgeImageAdapted.findNextEdge(searchStart, direction, Constants.FingerMaxWidth);
- if (end == null) return null;
- return getFingerSlice(start, end);
- }
- private FingerSlice getFingerSlice(Vector2D start, Vector2D end)
- {
- Vector2D direction = (end - start).normalize();
- Vector2D directionInv = direction.getInverse();
- Vector2D beforeStart = (start + Constants.FingerSliceOverlapFactor * directionInv).moveInBound(Vector2D.Zero, depthImage.BottomRight, direction);
- Vector2D behindEnd = (end + Constants.FingerSliceOverlapFactor * direction).moveInBound(Vector2D.Zero, depthImage.BottomRight, directionInv);
- FingerSlice slice = new FingerSlice(beforeStart, behindEnd);
- if (slice.Length >= Constants.FingerMinWidth && slice.Length <= Constants.FingerMaxWidth && fingerSliceDepthTest(slice))
- return slice;
- return null;
- }
- private bool fingerSliceDepthTest(FingerSlice fingerSlice)
- {
- Int16 depthStart = depthImage.getDepthAt(fingerSlice.Start);
- Int16 depthMid = depthImage.getDepthAt(fingerSlice.Mid);
- Int16 depthEnd = depthImage.getDepthAt(fingerSlice.End);
- return (depthStart > depthMid && depthMid < depthEnd);
- }
- private void createFingerFromTrail(FingerSliceTrail trail)
- {
- //bring finger in correct direction Tip->Hand
- trail = orderTrailTipToHand(trail);
- //create finger
- Finger finger = new Finger(trail);
- //add finger
- if (!isCrippleFinger(finger))
- Fingers.Add(finger);
- //remove edges around detected finger to improve performance
- edgeImageAdapted.removeEdgesInsidePolygon(finger.Contour.ToArray());
- }
- private bool isCrippleFinger(Finger finger)
- {
- FingerSlice midSlice = finger.SliceTrail.MidSlice;
- Vector2D direction = midSlice.Direction;
- Vector2D directionInv = direction.getInverse();
- Vector2D out1 = (midSlice.Start + Constants.FingerCrippleOutFactor * directionInv).moveInBound(Vector2D.Zero, depthImage.BottomRight, direction);
- Vector2D out2 = (midSlice.End + Constants.FingerCrippleOutFactor * direction).moveInBound(Vector2D.Zero, depthImage.BottomRight, directionInv);
- Int16 depthAtFinger = depthImage.getDepthAt(midSlice.Mid);
- Int16 depthAtOut1 = depthImage.getDepthAt(out1);
- Int16 depthAtOut2 = depthImage.getDepthAt(out2);
- int minDepthDifference = Math.Min(Math.Abs(depthAtFinger - depthAtOut1), Math.Abs(depthAtFinger - depthAtOut2));
- return (minDepthDifference < Constants.FingerCrippleOutMinDifference);
- }
-
- private FingerSliceTrail orderTrailTipToHand(FingerSliceTrail trail)
- {
- int numSlicesForDirectionDetection = Constants.FingerNumSlicesForDirectionDetection;
- int maxIndex = trail.NumSlices-1;
- float sumStart = 0;
- float sumEnd = 0;
- for (int i = 0; i < numSlicesForDirectionDetection; i++) {
- sumStart += trail[i].Length;
- sumEnd += trail[maxIndex - i].Length;
- }
- float avergaeStart = sumStart / numSlicesForDirectionDetection;
- float averageEnd = sumEnd / numSlicesForDirectionDetection;
- //check direction
- if (avergaeStart > averageEnd)
- trail.reverse();
- return trail;
- }
-
- private void drawFingers()
- {
- foreach (Finger finger in Fingers)
- {
- finger.draw(outputImage, false);
- }
- }
- }
- }
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