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- using System;
- using System.Collections.Generic;
- using System.Drawing;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using OpenTK.Graphics.OpenGL;
- namespace bbiwarg.Graphics
- {
- class Point : IGraphicElement
- {
- public Vertex position;
- public Color color;
- public float size;
- public Point(Vertex position, Color color, float size) {
- this.position = position;
- this.color = color;
- this.size = size;
- }
- public void draw(int width, int height) {
- GL.Color4(color);
- float relX = position.x - width/2;
- float relY = height/2-position.y;
- GL.Begin(BeginMode.Polygon);
- GL.Vertex3(relX - size, relY + size, -position.z);
- GL.Vertex3(relX + size, relY + size, -position.z);
- GL.Vertex3(relX + size, relY - size, -position.z);
- GL.Vertex3(relX - size, relY - size, -position.z);
- GL.End();
- }
- }
- }
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