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- using System;
- using System.Collections.Generic;
- using System.Drawing;
- using System.Diagnostics;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using bbiwarg.Recognition.TouchRecognition;
- using bbiwarg.Utility;
- namespace bbiwarg.Graphics
- {
- class TouchEventVisualizer
- {
- public OutputImage OutputImage { get; private set; }
- private int width, height;
- private Stopwatch timer;
- private Dictionary<int, int> idTranslations;
- private Dictionary<int, List<Vector2D>> positions;
- private Dictionary<int, long> lastUpdates;
- private int nextFreeID;
- public TouchEventVisualizer(int width, int height)
- {
- this.width = width;
- this.height = height;
- reset();
- }
- public void reset()
- {
- timer = new Stopwatch();
- timer.Start();
- nextFreeID = 1;
- idTranslations = new Dictionary<int, int>();
- positions = new Dictionary<int, List<Vector2D>>();
- lastUpdates = new Dictionary<int, long>();
- }
- public void touchDown(object sender, TouchEventArgs tea)
- {
- int id = nextFreeID;
- nextFreeID++;
- idTranslations.Add(tea.TrackID, id);
- positions.Add(id, new List<Vector2D>());
- positions[id].Add(tea.RelativePosition);
- lastUpdates.Add(id, timer.ElapsedMilliseconds);
- }
- public void touchMove(object sender, TouchEventArgs tea)
- {
- int id = idTranslations[tea.TrackID];
- positions[id].Add(tea.RelativePosition);
- lastUpdates[id] = timer.ElapsedMilliseconds;
- }
- public void touchUp(object sender, TouchEventArgs tea)
- {
- int id = idTranslations[tea.TrackID];
- positions[id].Add(tea.RelativePosition);
- lastUpdates[id] = timer.ElapsedMilliseconds;
- idTranslations.Remove(tea.TrackID);
- }
- public void updateImage()
- {
- //remove old positions
- long currentTime = timer.ElapsedMilliseconds;
- List<int> ids = new List<int>(lastUpdates.Keys);
- for (int i = ids.Count - 1; i >= 0; i--) {
- int id = ids[i];
- if (currentTime - lastUpdates[id] > Constants.TouchEventVisualizerFadeOutTime) {
- positions.Remove(id);
- lastUpdates.Remove(id);
- }
- }
- OutputImage = new OutputImage(width, height);
- //border
- OutputImage.drawRectangle(0, 0, width - 1, height - 1, Constants.TouchEventVisualizerGridColor);
- //draw grid
- int numRows = Constants.PalmGridNumRows;
- int numColumns = Constants.PalmGridNumColumns;
- int widthPerColumn = width / numColumns;
- int heightPerRow = height / numRows;
- for (int i = 0; i <= numColumns; i++)
- {
- OutputImage.drawLineSegment(new LineSegment2D(new Vector2D(i * widthPerColumn, 0), new Vector2D(i * widthPerColumn, height - 1)), Constants.TouchEventVisualizerGridColor);
- }
- for (int i = 0; i <= numRows; i++)
- {
- OutputImage.drawLineSegment(new LineSegment2D(new Vector2D(0, i * heightPerRow), new Vector2D(width - 1, i * heightPerRow)), Constants.TouchEventVisualizerGridColor);
- }
-
- for (int row = 0; row < numRows; row++) {
- for (int col = 0; col < numColumns; col++) {
- int x = (int)((col+0.5f)*widthPerColumn)-5;
- int y = (int)((row+0.5f)*heightPerRow)+5;
- OutputImage.drawText(x,y,(1+row*numColumns+col).ToString(),Constants.TouchEventVisualizerTextColor);
- }
- }
- foreach (int id in positions.Keys)
- drawTouchGesture(positions[id], 1 - ((currentTime - lastUpdates[id]) / (float)Constants.TouchEventVisualizerFadeOutTime));
- }
- public void drawTouchGesture(List<Vector2D> positions, float opacity)
- {
- Vector2D maxPixel = new Vector2D(width - 1, height - 1);
- int numPositions = positions.Count;
- Color lineColor = Constants.TouchEventVisualizerLineColor;
- Color pointColor = Constants.TouchEventVisualizerPointColor;
- Color lineColorFaded = Color.FromArgb((int)(opacity * lineColor.R), (int)(opacity * lineColor.G), (int)(opacity * lineColor.B));
- Color pointColorFaded = Color.FromArgb((int)(opacity * pointColor.R), (int)(opacity * pointColor.G), (int)(opacity * pointColor.B));
- for (int i = 1; i < numPositions; i++)
- {
- OutputImage.drawLineSegment(new LineSegment2D(positions[i - 1].scale(maxPixel), positions[i].scale(maxPixel)), lineColorFaded);
- }
- Vector2D lastPos = positions[numPositions - 1].scale(maxPixel);
- OutputImage.fillCircle(lastPos.IntX, lastPos.IntY, 3, pointColorFaded);
- }
- }
- }
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