bbiwarg.csproj 5.7 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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  7. <ProjectGuid>{12271049-82D6-436D-A51E-E6614C8E9C50}</ProjectGuid>
  8. <OutputType>Exe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>bbiwarg</RootNamespace>
  11. <AssemblyName>bbiwarg</AssemblyName>
  12. <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
  13. <FileAlignment>512</FileAlignment>
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  15. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  16. <PlatformTarget>x86</PlatformTarget>
  17. <DebugSymbols>true</DebugSymbols>
  18. <DebugType>full</DebugType>
  19. <Optimize>false</Optimize>
  20. <OutputPath>bin\Debug\</OutputPath>
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  30. <OutputPath>bin\Release\</OutputPath>
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  33. <WarningLevel>4</WarningLevel>
  34. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  35. </PropertyGroup>
  36. <PropertyGroup>
  37. <StartupObject>bbiwarg.MainBBIWARG</StartupObject>
  38. </PropertyGroup>
  39. <ItemGroup>
  40. <Reference Include="Emgu.CV, Version=2.4.2.1777, Culture=neutral, PublicKeyToken=7281126722ab4438, processorArchitecture=MSIL">
  41. <SpecificVersion>False</SpecificVersion>
  42. <HintPath>lib\Emgu.CV.dll</HintPath>
  43. </Reference>
  44. <Reference Include="Emgu.Util, Version=2.4.2.1777, Culture=neutral, PublicKeyToken=7281126722ab4438, processorArchitecture=MSIL">
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  46. <HintPath>lib\Emgu.Util.dll</HintPath>
  47. </Reference>
  48. <Reference Include="iisuNet, Version=3.0.0.0, Culture=neutral, processorArchitecture=x86">
  49. <SpecificVersion>False</SpecificVersion>
  50. <HintPath>lib\iisuNet.dll</HintPath>
  51. </Reference>
  52. <Reference Include="MathNet.Numerics">
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  55. <Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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  57. <HintPath>lib\OpenTK.dll</HintPath>
  58. </Reference>
  59. <Reference Include="System" />
  60. <Reference Include="System.Core" />
  61. <Reference Include="System.Drawing" />
  62. <Reference Include="System.Xml.Linq" />
  63. <Reference Include="System.Data.DataSetExtensions" />
  64. <Reference Include="Microsoft.CSharp" />
  65. <Reference Include="System.Data" />
  66. <Reference Include="System.Xml" />
  67. </ItemGroup>
  68. <ItemGroup>
  69. <Compile Include="Detectors\Fingers\Finger.cs" />
  70. <Compile Include="Detectors\Fingers\FingerDetector.cs" />
  71. <Compile Include="Detectors\Fingers\FingerSliceTrail.cs" />
  72. <Compile Include="Detectors\Fingers\FingerSlice.cs" />
  73. <Compile Include="Detectors\Fingers\FingerTracker.cs" />
  74. <Compile Include="Detectors\Palm\PalmDetector.cs" />
  75. <Compile Include="Detectors\Touch\PalmTouchDetector.cs" />
  76. <Compile Include="Detectors\Touch\PalmTouchEvent.cs" />
  77. <Compile Include="Detectors\Touch\TouchDetector.cs" />
  78. <Compile Include="Detectors\Touch\TouchEvent.cs" />
  79. <Compile Include="Detectors\Touch\TouchTracker.cs" />
  80. <Compile Include="Graphics\OutputWindow.cs" />
  81. <Compile Include="Images\FingerImage.cs" />
  82. <Compile Include="Images\DepthImage.cs" />
  83. <Compile Include="Images\EdgeImage.cs" />
  84. <Compile Include="Images\PalmImage.cs" />
  85. <Compile Include="Images\TouchImage.cs" />
  86. <Compile Include="InputProvider\InputFrame.cs" />
  87. <Compile Include="InputProvider\IInputProvider.cs" />
  88. <Compile Include="InputProvider\IisuInputProvider.cs" />
  89. <Compile Include="MainBBWIWARG.cs" />
  90. <Compile Include="Properties\AssemblyInfo.cs" />
  91. <Compile Include="Utility\HelperFunctions.cs" />
  92. <Compile Include="Utility\KalmanFilter.cs" />
  93. <Compile Include="Utility\Line2D.cs" />
  94. <Compile Include="Utility\LineSegment2D.cs" />
  95. <Compile Include="Utility\Quadrangle.cs" />
  96. <Compile Include="Utility\Vector2D.cs" />
  97. <Compile Include="VideoHandle.cs" />
  98. </ItemGroup>
  99. <ItemGroup>
  100. <None Include="App.config" />
  101. </ItemGroup>
  102. <ItemGroup>
  103. <Content Include="cudart32_55.dll">
  104. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  105. </Content>
  106. <Content Include="opencv_core290.dll">
  107. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  108. </Content>
  109. <Content Include="opencv_imgproc290.dll">
  110. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
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  112. <Content Include="opencv_video290.dll">
  113. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
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  115. </ItemGroup>
  116. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  117. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  118. Other similar extension points exist, see Microsoft.Common.targets.
  119. <Target Name="BeforeBuild">
  120. </Target>
  121. <Target Name="AfterBuild">
  122. </Target>
  123. -->
  124. </Project>