Finger.cs 2.9 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Drawing;
  4. using System.Linq;
  5. using System.Text;
  6. using System.Threading.Tasks;
  7. using bbiwarg.Images;
  8. using bbiwarg.Utility;
  9. using bbiwarg.Graphics;
  10. using Emgu.CV;
  11. namespace bbiwarg.Recognition.FingerRecognition
  12. {
  13. class Finger
  14. {
  15. public Vector2D TipPoint { get { return SliceTrail.StartSlice.Mid; } }
  16. public Vector2D HandPoint { get { return SliceTrail.EndSlice.Mid; } }
  17. public Vector2D Direction { get { return LineSegment.Direction; } }
  18. public LineSegment2D LineSegment { get { return SliceTrail.LineSegment; } }
  19. public FingerSliceTrail SliceTrail { get; private set; }
  20. public Contour<Point> Contour { get { return SliceTrail.getContour(); } }
  21. public Finger(FingerSliceTrail sliceTrail)
  22. {
  23. //check direction
  24. if (sliceTrail.StartSlice.Length > sliceTrail.EndSlice.Length)
  25. sliceTrail.reverse();
  26. SliceTrail = sliceTrail;
  27. }
  28. //TODO: redo (not use similarity but actual distances and angle instead)
  29. public float getSimilarity(Finger compareFinger)
  30. {
  31. LineSegment2D compareLineSegment = compareFinger.LineSegment;
  32. Line2D compareLine = compareLineSegment.Line;
  33. //thresholds
  34. float thresholdMaxAngle = (float)(30 * Math.PI / 180); // 30°
  35. float thresholdMaxParallelDistance = 80;
  36. float thresholdMaxVerticalDistance = 40;
  37. //check angle
  38. float angle = LineSegment.Line.getAngleBetween(compareLine);
  39. float angleSimilarity = Math.Max(1 - angle / thresholdMaxAngle, 0);
  40. //check parallel distance
  41. float parallelDistance = LineSegment.getParallelDistanceTo(compareLineSegment);
  42. float parallelDistanceSimilarity = Math.Max(1 - parallelDistance / thresholdMaxParallelDistance, 0);
  43. //check vertical distance
  44. float verticalDistance = LineSegment.getVerticalDistanceTo(compareLineSegment);
  45. float verticalDistanceSimilarity = Math.Max(1 - verticalDistance / thresholdMaxVerticalDistance, 0);
  46. return (angleSimilarity + parallelDistanceSimilarity + verticalDistanceSimilarity) / 3;
  47. }
  48. public void draw(OutputImage outputImage, bool tracked)
  49. {
  50. if (tracked)
  51. {
  52. outputImage.drawLineSegment(LineSegment, Constants.FingerTrackedColor);
  53. }
  54. else
  55. {
  56. for (int i = 0; i < SliceTrail.NumSlices; i++)
  57. {
  58. outputImage.drawLineSegment(SliceTrail[i].LineSegment, Constants.FingerSliceColor);
  59. }
  60. outputImage.drawLineSegment(LineSegment, Constants.FingerDetectedColor);
  61. outputImage.drawContour(Contour, Constants.FingerContourColor, 1);
  62. }
  63. }
  64. }
  65. }