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- using BBIWARG.Recognition.HandRecognition;
- using BBIWARG.Recognition.TouchRecognition;
- using BBIWARG.Recognition.Tracking;
- using BBIWARG.Utility;
- using Emgu.CV;
- using System.Drawing;
- namespace BBIWARG.Recognition.FingerRecognition
- {
-
-
-
- public class Finger : TrackableObject
- {
-
-
-
- public Vector2D Direction { get { return SliceTrail.FittedDirection; } }
-
-
-
- public Hand Hand { get; set; }
-
-
-
- public Vector2D HandPoint { get { return SliceTrail.EndSlice.Mid; } }
-
-
-
- public LineSegment2D LineSegment { get { return SliceTrail.LineSegment; } }
-
-
-
- public Vector2D MidPoint { get { return SliceTrail.MidSlice.Mid; } }
-
-
-
- public FingerSliceTrail SliceTrail { get; private set; }
-
-
-
- public Vector2D TipPoint { get { return SliceTrail.StartSlice.Mid; } }
-
-
-
- public Touch Touch { get; set; }
-
-
-
-
- public Finger(FingerSliceTrail sliceTrail)
- : base()
- {
- SliceTrail = sliceTrail;
- }
-
-
-
-
-
- public Contour<Point> getContour(float margin)
- {
- return SliceTrail.getContour(margin);
- }
-
-
-
- public void reverse()
- {
- SliceTrail.reverse();
- }
- }
- }
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