123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111 |
- using System;
- using System.Collections.Generic;
- using System.Drawing;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using bbiwarg.Utility;
- using Emgu.CV;
- namespace bbiwarg.Recognition.FingerRecognition
- {
- class FingerSliceTrail
- {
- private LineSegment2D lineSegment;
- private Vector2D fittedDirection;
- private bool lineSegmentUpToDate;
- private bool fittedDirectionUpToDate;
- public List<FingerSlice> Slices { get; private set; }
- public FingerSlice StartSlice { get { return Slices[0]; } }
- public FingerSlice MidSlice { get { return Slices[NumSlices / 2]; } }
- public FingerSlice EndSlice { get { return Slices[Slices.Count - 1]; } }
- public FingerSlice this[int index] { get { return Slices[index]; } }
- public int NumSlices { get { return Slices.Count; } }
- public LineSegment2D LineSegment { get { if (!lineSegmentUpToDate) updateLineSegment(); return lineSegment; } }
- public Vector2D FittedDirection { get { if (!fittedDirectionUpToDate) updateFittedDirection(); return fittedDirection; } }
- public FingerSliceTrail(FingerSlice slice)
- {
- Slices = new List<FingerSlice>();
- addSlice(slice);
- lineSegmentUpToDate = false;
- fittedDirectionUpToDate = false;
- }
- public void addSlice(FingerSlice slice)
- {
- Slices.Add(slice);
- lineSegmentUpToDate = false;
- fittedDirectionUpToDate = false;
- }
- public Vector2D getStartDirection()
- {
- int innerStartIndex = Math.Min(NumSlices-1, Parameters.FingerNumSlicesForRelativeDirection);
- return (StartSlice.Mid - Slices[innerStartIndex].Mid).normalize();
- }
- public Vector2D getEndDirection()
- {
- int innerEndIndex = Math.Max(0, NumSlices - Parameters.FingerNumSlicesForRelativeDirection);
- return (EndSlice.Mid - Slices[innerEndIndex].Mid).normalize();
- }
- public void removeFirstSlices(int numSlices)
- {
- Slices.RemoveRange(0, numSlices);
- lineSegmentUpToDate = false;
- fittedDirectionUpToDate = false;
- }
- public void reverse()
- {
- Slices.Reverse();
- lineSegmentUpToDate = false;
- fittedDirectionUpToDate = false;
- }
- public Contour<Point> getContour(float margin) {
- List<Point> pointsA = new List<Point>();
- List<Point> pointsB = new List<Point>();
- foreach (FingerSlice slice in Slices)
- {
- Vector2D direction = slice.Direction;
- pointsA.Add(slice.Start.moveWithinBound(direction.getInverse(), margin));
- pointsB.Add(slice.End.moveWithinBound(direction, margin));
- }
- pointsA.Reverse();
- pointsA.AddRange(pointsB);
- Contour<Point> contour = new Contour<Point>(new MemStorage());
- contour.PushMulti(pointsA.ToArray(), Emgu.CV.CvEnum.BACK_OR_FRONT.FRONT);
- return contour;
- }
- private void updateLineSegment()
- {
- lineSegment = new LineSegment2D(EndSlice.Mid, StartSlice.Mid);
- lineSegmentUpToDate = true;
- }
- private void updateFittedDirection()
- {
- List<PointF> midPoints = new List<PointF>();
- foreach (FingerSlice slice in Slices)
- midPoints.Add(slice.Mid);
- PointF pointOnLine, direction;
- PointCollection.Line2DFitting(midPoints.ToArray(), Emgu.CV.CvEnum.DIST_TYPE.CV_DIST_FAIR, out direction, out pointOnLine);
- fittedDirection = new Vector2D(direction).normalize();
- if (fittedDirection.isInOppositeDirection(LineSegment.Direction))
- fittedDirection = fittedDirection.getInverse();
- fittedDirectionUpToDate = true;
- }
- }
- }
|