PalmDetector.cs 12 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using System.Drawing;
  7. using Emgu.CV;
  8. using Emgu.CV.Structure;
  9. using bbiwarg.Utility;
  10. using bbiwarg.Images;
  11. using bbiwarg.Recognition.FingerRecognition;
  12. using bbiwarg.Recognition.HandRecognition;
  13. using bbiwarg.Graphics;
  14. namespace bbiwarg.Recognition.PalmRecognition
  15. {
  16. class PalmDetector
  17. {
  18. private OutputImage outputImage;
  19. private Hand palmHand, pointingHand;
  20. private Contour<Point> palmContour;
  21. private List<MCvConvexityDefect> convexityDefects;
  22. private Vector2D thumbDefectStart;
  23. private Vector2D thumbDefectEnd;
  24. private Vector2D thumbDefectDepth;
  25. private Kalman2DPositionFilter thumbDefectDepthFilter, thumbDefectStartFilter, thumbDefectEndFilter;
  26. private int numFramesNoHandFound;
  27. private float lastPalmQuadArea;
  28. public Quadrangle PalmQuad { get; private set; }
  29. public PalmDetector()
  30. {
  31. thumbDefectDepthFilter = new Kalman2DPositionFilter(Constants.PalmThumbDefectmXX, Constants.PalmThumbDefectmXY,
  32. Constants.PalmThumbDefectmYY, Constants.PalmThumbDefectProcessNoise);
  33. thumbDefectStartFilter = new Kalman2DPositionFilter(Constants.PalmThumbDefectmXX, Constants.PalmThumbDefectmXY,
  34. Constants.PalmThumbDefectmYY, Constants.PalmThumbDefectProcessNoise);
  35. thumbDefectEndFilter = new Kalman2DPositionFilter(Constants.PalmThumbDefectmXX, Constants.PalmThumbDefectmXY,
  36. Constants.PalmThumbDefectmYY, Constants.PalmThumbDefectProcessNoise);
  37. }
  38. public void findPalmQuad(OutputImage outputImage, List<Hand> hands)
  39. {
  40. this.outputImage = outputImage;
  41. if (hands.Count == 1 && hands[0].Fingers.Count == 1)
  42. {
  43. palmHand = hands[0];
  44. pointingHand = null;
  45. }
  46. else if (hands.Count == 2)
  47. {
  48. if (hands[0].Fingers.Count > 1)
  49. {
  50. pointingHand = hands[0];
  51. palmHand = hands[1];
  52. }
  53. else if (hands[1].Fingers.Count > 1)
  54. {
  55. pointingHand = hands[1];
  56. palmHand = hands[0];
  57. }
  58. else if (hands[0].Fingers[0].LineSegment.Length > hands[1].Fingers[0].LineSegment.Length)
  59. {
  60. pointingHand = hands[0];
  61. palmHand = hands[1];
  62. }
  63. else
  64. {
  65. pointingHand = hands[1];
  66. palmHand = hands[0];
  67. }
  68. }
  69. if ((hands.Count == 1 && hands[0].Fingers.Count == 1) || hands.Count == 2)
  70. {
  71. findLongestPalmContour();
  72. findConvexityDefectsSortedByDepth();
  73. if (pointingHand != null)
  74. removeConvexityDefectsCausedByFingers();
  75. findHandPoints(hands.Count);
  76. }
  77. if (hands.Count == 0)
  78. {
  79. ++numFramesNoHandFound;
  80. if (numFramesNoHandFound == Constants.PalmNumFramesNoHandReset)
  81. reset();
  82. }
  83. draw();
  84. }
  85. public void reset()
  86. {
  87. thumbDefectDepthFilter.reset();
  88. thumbDefectStartFilter.reset();
  89. thumbDefectEndFilter.reset();
  90. palmContour = null;
  91. PalmQuad = null;
  92. numFramesNoHandFound = 0;
  93. lastPalmQuadArea = 0.0f;
  94. }
  95. private void findLongestPalmContour()
  96. {
  97. Contour<Point> contour = palmHand.Mask.FindContours(Emgu.CV.CvEnum.CHAIN_APPROX_METHOD.CV_CHAIN_APPROX_SIMPLE,
  98. Emgu.CV.CvEnum.RETR_TYPE.CV_RETR_EXTERNAL);
  99. palmContour = contour;
  100. double maxPerimeter = 0;
  101. while (contour != null)
  102. {
  103. if (contour.Perimeter > maxPerimeter)
  104. {
  105. maxPerimeter = contour.Perimeter;
  106. palmContour = contour;
  107. }
  108. contour = contour.HNext;
  109. }
  110. }
  111. private void findConvexityDefectsSortedByDepth()
  112. {
  113. convexityDefects = new List<MCvConvexityDefect>(palmContour.GetConvexityDefacts(new MemStorage(), Emgu.CV.CvEnum.ORIENTATION.CV_CLOCKWISE));
  114. convexityDefects.Sort(delegate(MCvConvexityDefect d1, MCvConvexityDefect d2)
  115. {
  116. if (d1.Depth < d2.Depth)
  117. return 1;
  118. else if (d1.Depth > d2.Depth)
  119. return -1;
  120. return 0;
  121. });
  122. }
  123. private void removeConvexityDefectsCausedByFingers()
  124. {
  125. List<MCvConvexityDefect> newDefects = new List<MCvConvexityDefect>();
  126. foreach (MCvConvexityDefect d in convexityDefects)
  127. {
  128. bool fingerIntersectsStartEnd = false;
  129. float minFingerLineDist = float.MaxValue;
  130. foreach (Finger f in pointingHand.Fingers)
  131. {
  132. Utility.LineSegment2D defectLine = new Utility.LineSegment2D(new Vector2D(d.StartPoint), new Vector2D(d.EndPoint));
  133. Vector2D intersection = defectLine.Line.getIntersection(f.LineSegment.Line);
  134. if (intersection != null &&
  135. intersection.isInBox(defectLine.P1, defectLine.P2) && intersection.isInBox(f.LineSegment.P1, f.LineSegment.P2))
  136. {
  137. fingerIntersectsStartEnd = true;
  138. break;
  139. }
  140. Vector2D mid = (new Vector2D(d.StartPoint) + new Vector2D(d.EndPoint)) / 2.0f;
  141. float dist = f.LineSegment.getDistanceTo(mid);
  142. if (dist < minFingerLineDist)
  143. minFingerLineDist = dist;
  144. }
  145. if (minFingerLineDist >= Constants.PalmMinDefectMidFingerLineDistance && !fingerIntersectsStartEnd)
  146. newDefects.Add(d);
  147. }
  148. convexityDefects = newDefects;
  149. }
  150. private MCvConvexityDefect? findThumbDefect()
  151. {
  152. foreach (MCvConvexityDefect d in convexityDefects)
  153. {
  154. Vector2D depth = new Vector2D(d.DepthPoint);
  155. Vector2D start = new Vector2D(d.StartPoint);
  156. Vector2D end = new Vector2D(d.EndPoint);
  157. float angle = (float)((depth - start).getAngleBetween(depth - end) * 180 / Math.PI);
  158. float l1 = (depth - start).Length;
  159. float l2 = (depth - end).Length;
  160. float startEndLengthQuotient = Math.Max(l1, l2) / Math.Min(l1, l2);
  161. float depthThumbLengthQuotient = d.Depth / palmHand.Fingers[0].LineSegment.Length;
  162. if (angle <= Constants.PalmMaxThumbDefectAngle &&
  163. startEndLengthQuotient >= Constants.PalmMinThumbDefectStartEndLengthQuotient &&
  164. startEndLengthQuotient <= Constants.PalmMaxThumbDefectStartEndLengthQuotient &&
  165. depthThumbLengthQuotient >= Constants.PalmMinTumbDefectDepthThumbLengthQuotient &&
  166. depthThumbLengthQuotient <= Constants.PalmMaxTumbDefectDepthThumbLengthQuotient)
  167. {
  168. return d;
  169. }
  170. }
  171. return null;
  172. }
  173. private void findHandPoints(int numHands)
  174. {
  175. MCvConvexityDefect? thumbDefect = findThumbDefect();
  176. if (thumbDefect != null)
  177. {
  178. thumbDefectDepth = new Vector2D(thumbDefect.Value.DepthPoint);
  179. thumbDefectStart = new Vector2D(thumbDefect.Value.StartPoint);
  180. thumbDefectEnd = new Vector2D(thumbDefect.Value.EndPoint);
  181. if (!thumbDefectDepthFilter.Initialized)
  182. {
  183. thumbDefectDepthFilter.setInitialPosition(thumbDefectDepth);
  184. thumbDefectStartFilter.setInitialPosition(thumbDefectStart);
  185. thumbDefectEndFilter.setInitialPosition(thumbDefectEnd);
  186. }
  187. else
  188. {
  189. thumbDefectDepth = thumbDefectDepthFilter.getCorrectedPosition(thumbDefectDepth);
  190. thumbDefectStart = thumbDefectStartFilter.getCorrectedPosition(thumbDefectStart);
  191. thumbDefectEnd = thumbDefectEndFilter.getCorrectedPosition(thumbDefectEnd);
  192. }
  193. Vector2D handLength, handWidth, longestLineEndpoint, topLeft, bottomLeft, bottomRight, topRight;
  194. Vector2D startDepth = thumbDefectStart - thumbDefectDepth;
  195. Vector2D endDepth = thumbDefectEnd - thumbDefectDepth;
  196. if (startDepth.Length > endDepth.Length)
  197. {
  198. handLength = startDepth;
  199. longestLineEndpoint = thumbDefectStart;
  200. }
  201. else
  202. {
  203. handLength = endDepth;
  204. longestLineEndpoint = thumbDefectEnd;
  205. }
  206. if (palmHand.Side == Hand.HandSide.Left)
  207. handWidth = 0.85f * new Vector2D(-handLength.Y, handLength.X);
  208. else
  209. handWidth = 0.85f * new Vector2D(handLength.Y, -handLength.X);
  210. topLeft = longestLineEndpoint + 0.15f * handLength;
  211. bottomLeft = thumbDefectDepth - 0.4f * handLength;
  212. bottomRight = bottomLeft + handWidth;
  213. topRight = bottomRight + 1.2f * handLength - 0.3f * handWidth;
  214. Quadrangle quad = new Quadrangle(bottomLeft, topLeft, topRight, bottomRight);
  215. if (lastPalmQuadArea == 0.0f ||
  216. (quad.Area / lastPalmQuadArea >= Constants.PalmMinAreaQuotient && quad.Area / lastPalmQuadArea <= Constants.PalmMaxAreaQuotient))
  217. {
  218. PalmQuad = quad;
  219. lastPalmQuadArea = PalmQuad.Area;
  220. }
  221. }
  222. }
  223. private void draw()
  224. {
  225. if (palmContour != null && palmContour.Count<Point>() > 0) {
  226. outputImage.drawContour(palmContour, Constants.PalmConturColor);
  227. outputImage.drawPoints(palmContour.GetConvexHull(Emgu.CV.CvEnum.ORIENTATION.CV_CLOCKWISE), Constants.PalmConvexHullColor);
  228. }
  229. if (PalmQuad != null)
  230. {
  231. outputImage.fillCircle(thumbDefectStart.IntX, thumbDefectStart.IntY, 3, Color.Red);
  232. outputImage.fillCircle(thumbDefectEnd.IntX, thumbDefectEnd.IntY, 3, Color.Red);
  233. outputImage.fillCircle(thumbDefectDepth.IntX, thumbDefectDepth.IntY, 3, Color.Red);
  234. outputImage.drawLineSegment(new Utility.LineSegment2D(thumbDefectDepth, (thumbDefectStart + thumbDefectEnd) / 2.0f), Constants.PalmThumbDefectColor, 1);
  235. Vector2D[] vertices = PalmQuad.Vertices;
  236. for (int i = 0; i < 4; ++i)
  237. outputImage.drawLineSegment(new bbiwarg.Utility.LineSegment2D(vertices[i], vertices[(i + 1) % 4]), Constants.PalmQuadColor);
  238. drawGrid(new Vector2D(vertices[0]), new Vector2D(vertices[1]), new Vector2D(vertices[2]), new Vector2D(vertices[3]));
  239. }
  240. }
  241. private void drawGrid(Vector2D a, Vector2D b, Vector2D c, Vector2D d)
  242. {
  243. Vector2D relAB = (b - a) / Constants.PalmGridRows;
  244. Vector2D relDC = (c - d) / Constants.PalmGridRows;
  245. Vector2D relBC = (c - b) / Constants.PalmGridColumns;
  246. Vector2D relAD = (d - a) / Constants.PalmGridColumns;
  247. for (int i = 1; i < Constants.PalmGridRows; i++)
  248. {
  249. outputImage.drawLineSegment(new bbiwarg.Utility.LineSegment2D(a + i * relAB, d + i * relDC), Constants.PalmGridColor);
  250. }
  251. for (int i = 1; i < Constants.PalmGridColumns; i++)
  252. {
  253. outputImage.drawLineSegment(new bbiwarg.Utility.LineSegment2D(a + i * relAD, b + i * relBC), Constants.PalmGridColor);
  254. }
  255. }
  256. }
  257. }