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- using System;
- using System.Collections.Generic;
- using System.Drawing;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using Emgu.CV;
- using Emgu.CV.Structure;
- using bbiwarg.Recognition.FingerRecognition;
- using bbiwarg.Utility;
- using bbiwarg.Recognition.Tracking;
- using bbiwarg.Recognition.PalmRecognition;
- namespace bbiwarg.Recognition.HandRecognition
- {
- public enum HandSide {
- Undefined = 0,
- Right = 1,
- Left = 2
- }
- class Hand : TrackableObject
- {
- private List<ConvexityDefect> convexityDefects;
- public int ZIndex { get; private set; }
- public Vector2D Centroid { get; private set; }
- public Vector2D CentroidInHand { get; private set; }
- public Image<Gray, byte> Mask { get; private set; }
- public List<Finger> Fingers { get; private set; }
- public ConvexityDefect ThumbDefect { get; private set; }
- public Palm Palm { get; private set; }
- public HandSide Side { get; private set; }
- public Hand(Image<Gray, byte> mask, Finger finger)
- {
- Mask = mask;
- Fingers = new List<Finger>();
- addFinger(finger);
- findCentroids();
- }
- public bool isInside(Vector2D point)
- {
- return (Mask.Data[point.IntY, point.IntX, 0] != 0);
- }
- public void addFinger(Finger finger)
- {
- Fingers.Add(finger);
- }
- public void setZIndex(int zIndex)
- {
- ZIndex = zIndex;
- }
- public void findThumbDefect()
- {
- if (isThumbOnly())
- {
- findConvexityDefects();
- filterThumbDefect();
- }
- determineHandSide();
- }
- public void setPalm(Palm palm)
- {
- Palm = palm;
- }
- private bool isThumbOnly()
- {
- return (Fingers.Count == 1);
- }
- private void findConvexityDefects()
- {
- Contour<Point> contour = Mask.FindContours(Emgu.CV.CvEnum.CHAIN_APPROX_METHOD.CV_CHAIN_APPROX_SIMPLE, Emgu.CV.CvEnum.RETR_TYPE.CV_RETR_EXTERNAL);
- List<MCvConvexityDefect> mcvConvexityDefects = new List<MCvConvexityDefect>(contour.GetConvexityDefacts(new MemStorage(), Emgu.CV.CvEnum.ORIENTATION.CV_CLOCKWISE));
-
- convexityDefects = new List<ConvexityDefect>();
- foreach (MCvConvexityDefect defect in mcvConvexityDefects)
- convexityDefects.Add(new ConvexityDefect(defect));
- }
- private void filterThumbDefect()
- {
- if (convexityDefects.Count > 0)
- {
- convexityDefects.Sort((cd1, cd2) => (cd2.Depth.CompareTo(cd1.Depth)));
- Finger thumb = Fingers[0];
- foreach (ConvexityDefect defect in convexityDefects)
- {
- if (defect.isPossibleThumbDefect(thumb))
- {
- ThumbDefect = defect;
- break;
- }
- }
- }
- }
- private void determineHandSide() {
- if (ThumbDefect != null)
- {
- if (ThumbDefect.VectorShort.crossProduct(ThumbDefect.VectorLong) > 0)
- Side = HandSide.Left;
- else
- Side = HandSide.Right;
- }
- else
- Side = HandSide.Undefined;
- }
- private void findCentroids()
- {
- //find centroid
- MCvPoint2D64f gravityCenter = Mask.GetMoments(true).GravityCenter;
- Centroid = new Vector2D((float)gravityCenter.x, (float)gravityCenter.y);
- //find centroid in hand
- if (isInside(Centroid))
- CentroidInHand = Centroid;
- else
- {
- Finger finger = Fingers[0];
- Vector2D direction = (finger.HandPoint - Centroid).normalize();
- CentroidInHand = Centroid + direction;
- while (!isInside(CentroidInHand))
- CentroidInHand += direction;
- }
- }
- }
- }
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