using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; namespace bbiwarg { class Constants { // BBIWARG public static readonly bool OutputTimerEnabled = true; public static readonly int OutputNumImages = 5; public static readonly int OutputNumImagesPerRow = 3; public static readonly float OutputScaleFactor = 1f; // output window size is scaled by this factor (from necessary size for images) // confidence image public static readonly int ConfidenceImageMinThreshold = 500; // depth image public static readonly int DepthImageMedianSize = 3; public static readonly int DepthImageDepthRange = 200; // <255 // edge image public static readonly int EdgeImageCannyStartThreshold = 100; public static readonly int EdgeImageCannyLinkingThreshold = 75; public static readonly int EdgeImageCannySize = 3; public static readonly int EdgeImageRoughNumDilationIterations = 1; // finger detection public static readonly int FingerStepSize = 2; public static readonly int FingerMinNumSlices = 30 / FingerStepSize; public static readonly int FingerRemoveNumSlicesForCorrection = 5; public static readonly int FingerMaxGapCounter = 10; public static readonly int FingerMaxSliceDifferencePerStep = 5; public static readonly int FingerMaxSize = 30; public static readonly int FingerMinSize = 5; public static readonly int FingerNumSlicesForRelativeDirection = FingerRemoveNumSlicesForCorrection; public static readonly int FingerNumFramesUntilTracked = 2; public static readonly int FingerOutSliceFactor = 10; public static readonly int FingerContourMargin = 2; public static readonly int FingerSliceOverlapFactor = 2; public static readonly float FingerMinSimilarityForTracking = 0.75f; // hand detection public static readonly float HandMaxSize = 0.7f; // palm detection public static readonly float PalmMinDefectMidFingerLineDistance = 20; // defects with mid point ((start + end) / 2) closer than this to a finger line are removed public static readonly float PalmMaxThumbDefectAngle = 110; // degree public static readonly float PalmMaxThumbDefectLengthQuotient = 2.2f; public static readonly float PalmMinThumbDefectLengthQuotient = 1.2f; public static readonly float PalmMinTumbDefectDepth = 30.0f; //palm Grid public static readonly int PalmGridRows = 4; public static readonly int PalmGridColumns = 3; // touch detection public static readonly float TouchEventMinFloodValue = 0.2f; public static readonly int TouchEventTipCorrectionFactor = 7; public static readonly int TouchEventAreaSize = 30; public static readonly int TouchEventNumFramesUntilTracked = 2; // colors public static readonly Color ColorDetected = Color.Green; public static readonly Color ColorTracked = Color.LightGoldenrodYellow; //public static readonly Color EdgeColor = Color.Blue; // edgeImage draw direct to blue chanel from outputImage public static readonly Color FingerSliceColor = Color.Magenta; public static readonly Color FingerDetectedColor = ColorDetected; public static readonly Color FingerTrackedColor = ColorTracked; public static readonly Color FingerTipOutSliceColor = Color.Gray; public static readonly Color FingerHandOutSliceColor = Color.DarkSlateGray; public static readonly Color TouchEventDetectedColor = ColorDetected; public static readonly Color TouchEventTrackedColor = ColorTracked; public static readonly Color TouchEventTipColor = Color.CornflowerBlue; public static readonly Color TouchEventAreaMatchedSubtractColor = Color.DarkOrange; public static readonly Color TouchEventAreaNonMatchedSubtractColor = Color.DarkSlateGray; public static readonly Color TouchEventStatusBarColor = Color.Green; public static readonly Color TouchEventVisualizerLineColor = Color.White; public static readonly Color TouchEventVisualizerPointColor = Color.Red; public static readonly Color PalmQuadColor = Color.Blue; public static readonly Color PalmGridColor = Color.CornflowerBlue; public static readonly Color PalmConturColor = Color.Red; public static readonly Color PalmConvexHullColor = Color.Green; public static readonly Color PalmThumbDefectColor = Color.Lime; } }