using System;
namespace BBIWARG.Input.InputHandling
{
///
/// Encapsulates the arguments for the event of finishing to process a new frame.
///
public class NewProcessedFrameEventArgs : EventArgs
{
///
/// the data of the processed frame
///
public FrameData FrameData { get; private set; }
///
/// Creates a new NewProcessedFrameEventArgs with given frame data.
///
/// frame data
public NewProcessedFrameEventArgs(FrameData frameData)
{
FrameData = frameData;
}
}
}