using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using bbiwarg.Utility; using bbiwarg.Detectors.Fingers; using bbiwarg.Detectors.Palm; namespace bbiwarg.Detectors.Touch { class PalmTouchEvent : TouchEvent { private Vector2D _relativePalmPosition; public Vector2D RelativePalmPosition { get { return _relativePalmPosition; } private set { _relativePalmPosition = value; } } public PalmTouchEvent(Vector2D absolutePosition, Vector2D relativePalmPosition, float floodValue, Finger finger) : base(absolutePosition, floodValue, finger) { RelativePalmPosition = relativePalmPosition; } } }