using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Net; using bbiwarg.Utility; namespace bbiwarg { public enum InputType { Camera, Movie } class Parameters { // console public static readonly int ConsoleWidth = 90; public static readonly int ConsoleHeight = 30; // input public static readonly InputType InputSource = InputType.Camera; public static readonly String InputMoviePath = "..\\..\\videos\\touch\\4.skv"; // Logger public static readonly bool LoggerTimerOutputEnabled = true; public static readonly LogSubject LoggerEnabledSubjects = LogSubject.None; // Debug window public static readonly bool DebugWindowEnabled = true; public static readonly int DebugWindowUpdateIntervall = 1000 / 30; // 30fps public static readonly String DebugWindowTitle = "BBIWARG - DebugOutput"; // glasses window public static readonly bool GlassesWindowEnabled = true; public static readonly int GlassesWindowUpdateRate = 30; public static readonly int GlassesWindowUpdateInterval = 1000 / 30; // 30fps public static readonly ImageSize GlassesWindowOutputSize = new ImageSize(1280, 720); public static readonly String GlassesWindowTitle = "BBIWARG - GlassesOutput"; public static readonly int GlassesWindowNumCalibrationPoints = 20; // TUIO public static readonly bool TuioEnabledByDefault = false; public static readonly String TuioDefaultIP = "127.0.0.1"; public static readonly Int16 TuioDefaultPort = 3333; // confidence image public static readonly int ConfidenceImageMinThreshold = 500; // depth image public static readonly int DepthImageMedianSize = 5; public static readonly int DepthImageDepthRange = 200; // <255 // edge image public static readonly int EdgeImageCannyStartThreshold = 80; public static readonly int EdgeImageCannyLinkingThreshold = 60; public static readonly int EdgeImageCannySize = 3; public static readonly int EdgeImageRoughNumDilationIterations = 1; // general tracking public static readonly float TrackerMaxRelativeMove = 0.25f; // finger detection public static readonly int FingerStepSize = 1; public static readonly int FingerMaxGapCounter = 3; public static readonly int FingerMaxSliceDifferencePerStep = 5; public static readonly int FingerMinNumSlices = 25 / FingerStepSize; public static readonly int FingerMaxWidth = 30; public static readonly int FingerMinWidth = 2; public static readonly int FingerRemoveNumSlicesForCorrection = 10 / FingerStepSize; public static readonly int FingerNumSlicesForRelativeDirection = FingerRemoveNumSlicesForCorrection; public static readonly int FingerOutMargin = 8; public static readonly int FingerMaxCrippleDifference = 20; public static readonly int FingerContourMargin = 4; // finger tracking public static readonly int FingerTrackerNumFramesDetectedUntilTracked = 5; public static readonly int FingerTrackerNumFramesLostUntilDeleted = 10; public static readonly float FingermXX = 0.000005f; public static readonly float FingermXY = 0.0f; public static readonly float FingermYY = 0.000005f; public static readonly int FingerTrackerNumDirectionsForMeanDirection = 10; public static readonly float FingerTrackerMaxTipPointRelativeMove = TrackerMaxRelativeMove; public static readonly float FingerTrackerMaxHandPointRelativeMove = TrackerMaxRelativeMove; // hand detection public static readonly int HandNumColors = 3; public static readonly int HandFloodFillDownDiff = 2; public static readonly int HandFloodFillUpDiff = 2; public static readonly float HandMaxSize = 0.6f; public static readonly float HandMinSize = 0.01f; public static readonly float HandExtensionMaxRelativeSize = 0.5f * HandMaxSize; public static readonly int HandExtendMaxDifference = 40; public static readonly float HandThumbDefectMaxDistanceToThumb = FingerMaxWidth; public static readonly float HandThumbDefectMinThumbShortLengthRatio = 0.75f; public static readonly float HandThumbDefectMaxThumbShortLengthRatio = 1.1f; public static readonly float HandThumbDefectMinShortLongLengthRatio = 0.3f; public static readonly float HandThumbDefectMaxShortLongLengthRatio = 0.7f; // hand tracker public static readonly int HandTrackerNumFramesDetectedUntilTracked = 5; public static readonly int HandTrackerNumFramesLostUntilDeleted = 5; public static readonly float HandTrackerMaxCentroidRelativeMove = TrackerMaxRelativeMove; public static readonly float HandmXX = 0.0005f; public static readonly float HandmXY = 0.0f; public static readonly float HandmYY = 0.0005f; // palm detection public static readonly int PalmNumPositionsForPalmWidth = 5; public static readonly float PalmInsideTolerance = 0.1f; // palm tracker public static readonly int PalmTrackerNumFramesDetectedUntilTracked = 5; public static readonly int PalmTrackerNumFramesLostUntilDeleted = 5; public static readonly float PalmTrackerMaxWristUpperRelativeMove = TrackerMaxRelativeMove; public static readonly float PalmTrackerMaxWristLowerRelativeMove = TrackerMaxRelativeMove; public static readonly float PalmTrackerMaxFingersUpperRelativeMove = TrackerMaxRelativeMove; public static readonly float PalmTrackerMaxFingersLowerRelativeMove = TrackerMaxRelativeMove; public static readonly float PalmmXX = 0.00005f; public static readonly float PalmmXY = 0.0f; public static readonly float PalmmYY = 0.00005f; //palm Grid public static readonly int PalmGridDefaultNumRows = 3; public static readonly int PalmGridDefaultNumColumns = 4; // touch detection public static readonly float TouchMinTouchValue = 0.3f; public static readonly int TouchAreaSize = 30; public static readonly int TouchFloodfillDownDiff = 1; public static readonly int TouchFloodfillUpDiff = 3; public static readonly int TouchTipInsideFactor = 2; public static readonly int TouchTipOutsideFactor = 7; // touch tracking public static readonly int TouchTrackerNumFramesDetectedUntilTracked = 1; public static readonly int TouchTrackerNumFramesLostUntilDeleted = 5; public static readonly float TouchTrackerMaxAbsolutePositionRelativeMove = TrackerMaxRelativeMove; public static readonly float TouchmXX = 0.003f; public static readonly float TouchmXY = 0.0f; public static readonly float TouchmYY = 0.00165f; public static readonly float TouchProcessNoise = 3.0e-4f; // touchEventVisualizer public static readonly int TouchEventVisualizerFadeOutTime = 1500; // colors public static readonly Color ColorDetected = Color.Turquoise; public static readonly Color ColorTracked = Color.Yellow; public static readonly Color DepthImageColor = Color.White; public static readonly Color EdgeImageColor = Color.Blue; public static readonly Color OutputImageBorderColor = Color.White; public static readonly Color FingerSliceColor = Color.Magenta; public static readonly Color FingerDetectedColor = ColorDetected; public static readonly Color FingerTrackedColor = ColorTracked; public static readonly Color FingerTipColor = Color.Blue; public static readonly Color FingerHandColor = Color.Yellow; public static readonly Color FingerContourColor = Color.Red; public static readonly Color FingerIDColor = Color.White; public static readonly Color TouchEventDetectedColor = ColorDetected; public static readonly Color TouchEventTrackedColor = ColorTracked; public static readonly Color TouchEventAreaMatchedSubtractColor = Color.DarkOrange; public static readonly Color TouchEventAreaNonMatchedSubtractColor = Color.DarkSlateGray; public static readonly Color TouchEventStatusBarColor = Color.Green; public static readonly Color TouchEventVisualizerLineColor = Color.Yellow; public static readonly Color TouchEventVisualizerPointColor = Color.Red; public static readonly Color TouchEventVisualizerGridColor = Color.White; public static readonly Color TouchEventVisualizerTextColor = Color.White; public static readonly Color TouchEventVisualizerActiveBlockColor = Color.DarkSlateGray; public static readonly Color PalmQuadColor = Color.Blue; public static readonly Color PalmGridColor = Color.CornflowerBlue; public static readonly Color[] HandColors = new Color[3] { Color.Red, Color.Blue, Color.Green }; public static readonly Color HandCentroidColor = Color.Yellow; public static readonly Color HandIDColor = Color.White; public static readonly Color HandThumbDefectPointColor = Color.Lime; public static readonly Color HandThumbDefectLineColor = Color.CornflowerBlue; public static readonly Color CalibrationPointColor = Color.Yellow; } }