using bbiwarg.Utility; using Emgu.CV; using Emgu.CV.Structure; using System; using System.Drawing; namespace bbiwarg.Images { public class EdgeImage { public ImageSize Size { get; private set; } public Image Image { get; private set; } public Image RoughImage { get; private set; } public EdgeImage(DepthImage depthImage) { Size = depthImage.Size; Image = depthImage.Image.ConvertScale(255f / (depthImage.MaxDepth - depthImage.MinDepth), 0).Canny(Parameters.EdgeImageCannyStartThreshold, Parameters.EdgeImageCannyLinkingThreshold, Parameters.EdgeImageCannySize).ThresholdBinary(new Gray(0), new Gray(1)); RoughImage = Image.Dilate(Parameters.EdgeImageRoughNumDilationIterations); } public EdgeImage(Image edgeImage, Image roughEdgeImage, ImageSize size) { Size = size; Image = edgeImage; RoughImage = roughEdgeImage; } public bool isEdgeAt(Point point) { return isEdgeAt(point.X, point.Y); } public bool isEdgeAt(int x, int y) { return (Image.Data[y, x, 0] > 0); } public bool isRoughEdgeAt(Point point) { return isRoughEdgeAt(point.X, point.Y); } public bool isRoughEdgeAt(int x, int y) { return (RoughImage.Data[y, x, 0] > 0); } public void removeEdgesInsidePolygon(Point[] polygon) { Image.FillConvexPoly(polygon, new Gray(0)); RoughImage.FillConvexPoly(polygon, new Gray(0)); } public Vector2D findNextRoughEdge(Vector2D start, Vector2D direction, int maxSearchSize = 0) { Vector2D maxGrow = (Size.MaxPixel - start) / direction; Vector2D maxDecline = start / direction.getAbsolute(); int maxStepsX; if (direction.X > 0) maxStepsX = maxGrow.IntX; else if (direction.X < 0) maxStepsX = maxDecline.IntX; else maxStepsX = int.MaxValue; int maxStepsY; if (direction.Y > 0) maxStepsY = maxGrow.IntY; else if (direction.Y < 0) maxStepsY = maxDecline.IntY; else maxStepsY = int.MaxValue; int maxSteps = Math.Min(maxStepsX, maxStepsY); if (maxSearchSize != 0) maxSteps = Math.Min(maxSteps, maxSearchSize); Vector2D end = new Vector2D(start); for (int i = 0; i < maxSteps; i++) { end += direction; if (isRoughEdgeAt(end)) return end; } return null; } public EdgeImage copy() { return new EdgeImage(Image.Copy(), RoughImage.Copy(), Size); } } }