using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using bbiwarg.Images; using bbiwarg.Utility; using bbiwarg.Graphics; using bbiwarg.Recognition.HandRecognition; using bbiwarg.Recognition.TouchRecognition; using bbiwarg.Recognition.Tracking; using Emgu.CV; namespace bbiwarg.Recognition.FingerRecognition { class Finger : TrackableObject { public Vector2D TipPoint { get { return SliceTrail.StartSlice.Mid; } } public Vector2D HandPoint { get { return SliceTrail.EndSlice.Mid; } } public Vector2D MidPoint { get { return SliceTrail.MidSlice.Mid; } } public Vector2D Direction { get { return SliceTrail.FittedDirection; } } public LineSegment2D LineSegment { get { return SliceTrail.LineSegment; } } public FingerSliceTrail SliceTrail { get; private set; } public Hand Hand { get; set; } public TouchEvent TouchEvent { get; set; } public Finger(FingerSliceTrail sliceTrail) : base() { SliceTrail = sliceTrail; } public void reverse() { SliceTrail.reverse(); } public Contour getContour(float margin) { return SliceTrail.getContour(margin); } } }