using System; namespace BBIWARG.Input.InputHandling { /// /// Encapsulates the arguments for the event of finishing to process a new frame. /// public class NewProcessedFrameEventArgs : EventArgs { /// /// the data of the processed frame /// public FrameData FrameData { get; private set; } /// /// Creates a new NewProcessedFrameEventArgs with given frame data. /// /// frame data public NewProcessedFrameEventArgs(FrameData frameData) { FrameData = frameData; } } }