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@@ -292,7 +292,10 @@ namespace bbiwarg.Graphics
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GL.TexCoord2(0.0, 1.0); GL.Vertex3(size_2 + gap, -size_2, -0.5);
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GL.End();
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+ Timer.start("swapBuffers");
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SwapBuffers();
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+ Timer.stop("swapBuffers");
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+
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Timer.stop("outputTextures");
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Timer.stop("onRenderFrame");
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