Browse Source

some more parameters documented

Daniel Kauth 10 years ago
parent
commit
38b318e1c4
1 changed files with 24 additions and 0 deletions
  1. 24 0
      bbiwarg/Parameters.cs

+ 24 - 0
bbiwarg/Parameters.cs

@@ -289,11 +289,35 @@ namespace bbiwarg
         /// </summary>
         public static readonly float HandExtensionMaxRelativeSize = 0.5f * HandMaxSize;
 
+        /// <summary>
+        /// maximum depth difference below which two sections of a hand which are seperated by a finger are considered to belong to the same hand
+        /// </summary>
         public static readonly int HandExtendMaxDifference = 40;
+
+        /// <summary>
+        /// the maximum distance of the thumb tip point to the outer short point of a convexity defect for possible thumb defects
+        /// </summary>
         public static readonly float HandThumbDefectMaxDistanceToThumb = Parameters.FingerMaxWidth2D;
+
+        /// <summary>
+        /// the minumum ratio of the thumb length to the length from the depth point to the outer short point of a convexity defect for possible thumb defects
+        /// </summary>
         public static readonly float HandThumbDefectMinThumbShortLengthRatio = 0.75f;
+
+        /// <summary>
+        /// the maximum ratio of the thumb length to the length from the depth point to the outer short point of a convexity defect for possible thumb defects
+        /// </summary>
         public static readonly float HandThumbDefectMaxThumbShortLengthRatio = 1.1f;
+
+        /// <summary>
+        /// the minimum ratio of the length from the depth point to the outer short point to 
+        /// the length from the depth point to the outer long point of a convexity defect for possible thumb defects
+        /// </summary>
         public static readonly float HandThumbDefectMinShortLongLengthRatio = 0.3f;
+        /// <summary>
+        /// the maximum ratio of the length from the depth point to the outer short point to 
+        /// the length from the depth point to the outer long point of a convexity defect for possible thumb defects
+        /// </summary>
         public static readonly float HandThumbDefectMaxShortLongLengthRatio = 0.7f;
 
         #endregion