|
@@ -16,7 +16,7 @@ namespace bbiwarg.Detectors.Fingers
|
|
private FingerSliceTrail sliceTrail;
|
|
private FingerSliceTrail sliceTrail;
|
|
public Vector2D Tip { get { return sliceTrail.Start.Mid; } }
|
|
public Vector2D Tip { get { return sliceTrail.Start.Mid; } }
|
|
public Vector2D Hand { get { return sliceTrail.End.Mid; } }
|
|
public Vector2D Hand { get { return sliceTrail.End.Mid; } }
|
|
- public Line2D Line { get {return sliceTrail.Line;}}
|
|
|
|
|
|
+ public Line2D Line { get { return sliceTrail.Line; } }
|
|
public FingerSliceTrail SliceTrail { get { return sliceTrail; } private set { sliceTrail = value; } }
|
|
public FingerSliceTrail SliceTrail { get { return sliceTrail; } private set { sliceTrail = value; } }
|
|
|
|
|
|
public Finger(FingerSliceTrail sliceTrail)
|
|
public Finger(FingerSliceTrail sliceTrail)
|
|
@@ -24,7 +24,8 @@ namespace bbiwarg.Detectors.Fingers
|
|
SliceTrail = sliceTrail;
|
|
SliceTrail = sliceTrail;
|
|
}
|
|
}
|
|
|
|
|
|
- public float getSimilarity(Finger compareFinger) {
|
|
|
|
|
|
+ public float getSimilarity(Finger compareFinger)
|
|
|
|
+ {
|
|
Line2D compareLine = compareFinger.Line;
|
|
Line2D compareLine = compareFinger.Line;
|
|
|
|
|
|
//thresholds
|
|
//thresholds
|