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@@ -347,7 +347,7 @@ namespace BBIWARG
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/// <summary>
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/// <summary>
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/// the minimum ratio of the thumb length to the length from the depth point to the outer short point of a convexity defect for possible thumb defects
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/// the minimum ratio of the thumb length to the length from the depth point to the outer short point of a convexity defect for possible thumb defects
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/// </summary>
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/// </summary>
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- public static readonly float HandThumbDefectMinThumbShortLengthRatio = 0.75f;
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+ public static readonly float HandThumbDefectMinThumbShortLengthRatio = 0.6f;
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#endregion hand detection
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#endregion hand detection
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@@ -513,12 +513,12 @@ namespace BBIWARG
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/// <summary>
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/// <summary>
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/// the position adjustment for the start point of the flood fill operation
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/// the position adjustment for the start point of the flood fill operation
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/// </summary>
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/// </summary>
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- public static readonly int TouchTipInsideFactor = 2;
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+ public static int TouchTipInsideFactor { get { return InputSource == InputType.RS300 ? 10 : 2; }}
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/// <summary>
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/// <summary>
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/// the position adjustment for the position of the actual touch event
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/// the position adjustment for the position of the actual touch event
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/// </summary>
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/// </summary>
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- public static readonly int TouchTipOutsideFactor = 7;
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+ public static int TouchTipOutsideFactor { get { return InputSource == InputType.RS300 ? 30 : 7; }}
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#endregion touch detection
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#endregion touch detection
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