Sphere.prefab 3.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1372951755920280}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1372951755920280
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4124641924612752}
  22. - component: {fileID: 33477697145711554}
  23. - component: {fileID: 23143871987095946}
  24. - component: {fileID: 135035525637006134}
  25. - component: {fileID: 54561400827749362}
  26. m_Layer: 0
  27. m_Name: Sphere
  28. m_TagString: Untagged
  29. m_Icon: {fileID: 0}
  30. m_NavMeshLayer: 0
  31. m_StaticEditorFlags: 0
  32. m_IsActive: 1
  33. --- !u!4 &4124641924612752
  34. Transform:
  35. m_ObjectHideFlags: 1
  36. m_PrefabParentObject: {fileID: 0}
  37. m_PrefabInternal: {fileID: 100100000}
  38. m_GameObject: {fileID: 1372951755920280}
  39. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  40. m_LocalPosition: {x: 0, y: 1.8, z: 0}
  41. m_LocalScale: {x: 0.15, y: 0.15, z: 0.15}
  42. m_Children: []
  43. m_Father: {fileID: 0}
  44. m_RootOrder: 0
  45. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  46. --- !u!23 &23143871987095946
  47. MeshRenderer:
  48. m_ObjectHideFlags: 1
  49. m_PrefabParentObject: {fileID: 0}
  50. m_PrefabInternal: {fileID: 100100000}
  51. m_GameObject: {fileID: 1372951755920280}
  52. m_Enabled: 1
  53. m_CastShadows: 1
  54. m_ReceiveShadows: 1
  55. m_DynamicOccludee: 1
  56. m_MotionVectors: 1
  57. m_LightProbeUsage: 1
  58. m_ReflectionProbeUsage: 1
  59. m_RenderingLayerMask: 4294967295
  60. m_Materials:
  61. - {fileID: 2100000, guid: 2dc3be20ef4b955469fcf6eb7edad8a6, type: 2}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_PreserveUVs: 0
  70. m_IgnoreNormalsForChartDetection: 0
  71. m_ImportantGI: 0
  72. m_StitchLightmapSeams: 0
  73. m_SelectedEditorRenderState: 3
  74. m_MinimumChartSize: 4
  75. m_AutoUVMaxDistance: 0.5
  76. m_AutoUVMaxAngle: 89
  77. m_LightmapParameters: {fileID: 0}
  78. m_SortingLayerID: 0
  79. m_SortingLayer: 0
  80. m_SortingOrder: 0
  81. --- !u!33 &33477697145711554
  82. MeshFilter:
  83. m_ObjectHideFlags: 1
  84. m_PrefabParentObject: {fileID: 0}
  85. m_PrefabInternal: {fileID: 100100000}
  86. m_GameObject: {fileID: 1372951755920280}
  87. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  88. --- !u!54 &54561400827749362
  89. Rigidbody:
  90. m_ObjectHideFlags: 1
  91. m_PrefabParentObject: {fileID: 0}
  92. m_PrefabInternal: {fileID: 100100000}
  93. m_GameObject: {fileID: 1372951755920280}
  94. serializedVersion: 2
  95. m_Mass: 0.0000001
  96. m_Drag: 0
  97. m_AngularDrag: 10000
  98. m_UseGravity: 1
  99. m_IsKinematic: 0
  100. m_Interpolate: 0
  101. m_Constraints: 0
  102. m_CollisionDetection: 0
  103. --- !u!135 &135035525637006134
  104. SphereCollider:
  105. m_ObjectHideFlags: 1
  106. m_PrefabParentObject: {fileID: 0}
  107. m_PrefabInternal: {fileID: 100100000}
  108. m_GameObject: {fileID: 1372951755920280}
  109. m_Material: {fileID: 0}
  110. m_IsTrigger: 0
  111. m_Enabled: 1
  112. serializedVersion: 2
  113. m_Radius: 0.5
  114. m_Center: {x: 0, y: 0, z: 0}