Fabio Arnold
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73ce2bd999
animation is working :D
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10 лет назад |
Fabio Arnold
|
c17a33cca1
now using short instead of int for indices. converting while loading -> could be more efficient
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10 лет назад |
Fabio Arnold
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01544107b6
gl: now using vertex buffer objects
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10 лет назад |
Fabio Arnold
|
526990964b
initial mesh rendering
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10 лет назад |