Fabio Arnold
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179924fbd4
preperations for release build and cleanup
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%!s(int64=10) %!d(string=hai) anos |
Fabio Arnold
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7dff128626
no more immediate dancing
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%!s(int64=10) %!d(string=hai) anos |
Fabio Arnold
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3737dab089
play greeting animation only when the app gets opened
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%!s(int64=10) %!d(string=hai) anos |
Fabio Arnold
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03a559632c
force 30 Hz in GLSurfaceView (was at 60 Hz so this should save some battery)
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%!s(int64=10) %!d(string=hai) anos |
Fabio Arnold
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0868f9c3a3
more comments for the gl classes
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%!s(int64=10) %!d(string=hai) anos |
Fabio Arnold
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d86874d23e
finished threat indicator (needs backend)
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%!s(int64=10) %!d(string=hai) anos |
Fabio Arnold
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5633f699f3
panic animation of android
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%!s(int64=10) %!d(string=hai) anos |
Fabio Arnold
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ac612758f7
added bee with procedural animation
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%!s(int64=10) %!d(string=hai) anos |
Fabio Arnold
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a2cea05758
added android animation to home screen
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%!s(int64=10) %!d(string=hai) anos |
Fabio Arnold
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73ce2bd999
animation is working :D
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%!s(int64=10) %!d(string=hai) anos |
Fabio Arnold
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c17a33cca1
now using short instead of int for indices. converting while loading -> could be more efficient
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%!s(int64=10) %!d(string=hai) anos |
Fabio Arnold
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01544107b6
gl: now using vertex buffer objects
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%!s(int64=10) %!d(string=hai) anos |
Fabio Arnold
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526990964b
initial mesh rendering
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%!s(int64=10) %!d(string=hai) anos |