|
@@ -97,6 +97,8 @@ public class ThreatIndicatorGLRenderer implements Renderer {
|
|
|
if (sPlayGreetingAnimation) {
|
|
|
androidMesh.startAction("greet", false, false);
|
|
|
sPlayGreetingAnimation = false;
|
|
|
+ } else if (mCurrentThreatLevel == ThreatLevel.NO_THREAT) { // default state
|
|
|
+ androidMesh.startAction("happy", true, false); // play NO_THREAT animation
|
|
|
}
|
|
|
} catch (IOException e) {
|
|
|
Log.e("gl", "Couldn't open android mesh");
|